31 #ifndef G4VISCOMMANDSSCENEADD_HH
32 #define G4VISCOMMANDSSCENEADD_HH
G4VisCommandSceneAddHits & operator=(const G4VisCommandSceneAddHits &)
Date(G4VisManager *vm, G4int size, G4double x, G4double y, G4Text::Layout layout, const G4String &date)
G4VisCommandSceneAddArrow()
G4VisCommandSceneAddText2D & operator=(const G4VisCommandSceneAddText2D &)
G4VisCommandSceneAddUserAction()
void SetNewValue(G4UIcommand *command, G4String newValue)
virtual ~G4VisCommandSceneAddLine()
virtual ~G4VisCommandSceneAddMagneticField()
void operator()(G4VGraphicsScene &, const G4Transform3D &)
Logo2D(G4VisManager *vm, G4int size, G4double x, G4double y, G4Text::Layout layout)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddScale()
virtual ~G4VisCommandSceneAddExtent()
G4String GetCurrentValue(G4UIcommand *command)
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddLine & operator=(const G4VisCommandSceneAddLine &)
Float_t y1[n_points_granero]
virtual ~G4VisCommandSceneAddText()
virtual ~G4VisCommandSceneAddFrame()
virtual ~G4VisCommandSceneAddLogo()
G4String GetCurrentValue(G4UIcommand *command)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddGPS()
void operator()(G4VGraphicsScene &, const G4Transform3D &)
Float_t x1[n_points_granero]
G4VisCommandSceneAddDigis()
G4VisCommandSceneAddHits()
G4VisCommandSceneAddExtent()
void SetNewValue(G4UIcommand *command, G4String newValue)
void operator()(G4VGraphicsScene &, const G4Transform3D &)
G4VisCommandSceneAddLine2D & operator=(const G4VisCommandSceneAddLine2D &)
G4String GetCurrentValue(G4UIcommand *command)
void operator()(G4VGraphicsScene &, const G4Transform3D &)
G4VisCommandSceneAddLogicalVolume()
G4String GetCurrentValue(G4UIcommand *command)
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddPSHits()
G4VisCommandSceneAddArrow2D()
G4VisCommandSceneAddDigis & operator=(const G4VisCommandSceneAddDigis &)
G4String GetCurrentValue(G4UIcommand *command)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddLine()
G4String GetCurrentValue(G4UIcommand *command)
virtual ~G4VisCommandSceneAddText2D()
G4String GetCurrentValue(G4UIcommand *command)
virtual ~G4VisCommandSceneAddArrow()
Line(G4double x1, G4double y1, G4double z1, G4double x2, G4double y2, G4double z2, G4double width, const G4Colour &colour)
G4VisCommandSceneAddUserAction & operator=(const G4VisCommandSceneAddUserAction &)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4UIcmdWithAString * fpCommand
G4VisCommandSceneAddScale & operator=(const G4VisCommandSceneAddScale &)
G4VisCommandSceneAddArrow2D & operator=(const G4VisCommandSceneAddArrow2D &)
Float_t y2[n_points_geant4]
void SetNewValue(G4UIcommand *command, G4String newValue)
G4UIcmdWithAString * fpCommand
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddLogo & operator=(const G4VisCommandSceneAddLogo &)
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddLogo2D()
G4String GetCurrentValue(G4UIcommand *command)
G4UIcmdWithAString * fpCommand
G4VisCommandSceneAddEventID()
void SetNewValue(G4UIcommand *command, G4String newValue)
G4String GetCurrentValue(G4UIcommand *command)
void operator()(G4VGraphicsScene &, const G4Transform3D &)
Line2D(G4double x1, G4double y1, G4double x2, G4double y2, G4double width, const G4Colour &colour)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddLogo2D & operator=(const G4VisCommandSceneAddLogo2D &)
G4VisCommandSceneAddLogo()
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddGhosts()
G4VisCommandSceneAddGPS & operator=(const G4VisCommandSceneAddGPS &)
virtual ~G4VisCommandSceneAddVolume()
G4Polyline fShaftPolyline
void AddVisAction(const G4String &name, G4VUserVisAction *, G4Scene *, ActionType, G4VisManager::Verbosity)
G4VisCommandSceneAddTrajectories()
G4String GetCurrentValue(G4UIcommand *command)
virtual ~G4VisCommandSceneAddLogicalVolume()
void operator()(G4VGraphicsScene &, const G4Transform3D &)
G4VisCommandSceneAddEventID & operator=(const G4VisCommandSceneAddEventID &)
void SetNewValue(G4UIcommand *command, G4String newValue)
Arrow2D(G4double x1, G4double y1, G4double x2, G4double y2, G4double width, const G4Colour &colour)
void operator()(G4VGraphicsScene &, const G4Transform3D &)
virtual ~G4VisCommandSceneAddScale()
virtual ~G4VisCommandSceneAddLogo2D()
G4VisCommandSceneAddVolume()
G4VisCommandSceneAddPSHits & operator=(const G4VisCommandSceneAddPSHits &)
G4VisCommandSceneAddArrow & operator=(const G4VisCommandSceneAddArrow &)
G4Logo(G4double height, const G4VisAttributes &)
virtual ~G4VisCommandSceneAddArrow2D()
G4VisCommandSceneAddText & operator=(const G4VisCommandSceneAddText &)
virtual ~G4VisCommandSceneAddEventID()
void SetNewValue(G4UIcommand *command, G4String newValue)
void SetNewValue(G4UIcommand *command, G4String newValue)
virtual ~G4VisCommandSceneAddDigis()
G4String GetCurrentValue(G4UIcommand *command)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4String GetCurrentValue(G4UIcommand *command)
virtual ~G4VisCommandSceneAddLine2D()
void SetNewValue(G4UIcommand *command, G4String newValue)
Frame(G4double size, G4double width, const G4Colour &colour)
G4VisCommandSceneAddAxes()
G4VisCommandSceneAddMagneticField()
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddText()
void SetNewValue(G4UIcommand *command, G4String newValue)
void operator()(G4VGraphicsScene &, const G4Transform3D &)
void operator()(G4VGraphicsScene &, const G4Transform3D &)
void SetNewValue(G4UIcommand *command, G4String newValue)
void SetNewValue(G4UIcommand *command, G4String newValue)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddExtent & operator=(const G4VisCommandSceneAddExtent &)
G4VisManager * fpVisManager
G4String GetCurrentValue(G4UIcommand *command)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneAddVolume & operator=(const G4VisCommandSceneAddVolume &)
G4VisManager * fpVisManager
G4VisCommandSceneAddDate()
G4String GetCurrentValue(G4UIcommand *command)
G4VisManager * fpVisManager
virtual ~G4VisCommandSceneAddAxes()
virtual ~G4VisCommandSceneAddPSHits()
G4UIcmdWithAString * fpCommand
void SetNewValue(G4UIcommand *command, G4String newValue)
virtual ~G4VisCommandSceneAddDate()
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddFrame()
virtual ~G4VisCommandSceneAddGPS()
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddFrame & operator=(const G4VisCommandSceneAddFrame &)
G4VisCommandSceneAddAxes & operator=(const G4VisCommandSceneAddAxes &)
virtual ~G4VisCommandSceneAddGhosts()
void SetNewValue(G4UIcommand *command, G4String newValue)
virtual ~G4VisCommandSceneAddUserAction()
Float_t x2[n_points_geant4]
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneAddDate & operator=(const G4VisCommandSceneAddDate &)
virtual ~G4VisCommandSceneAddHits()
G4UIcmdWithoutParameter * fpCommand
G4String GetCurrentValue(G4UIcommand *command)
virtual ~G4VisCommandSceneAddTrajectories()
Extent(G4double xmin, G4double xmax, G4double ymin, G4double ymax, G4double zmin, G4double zmax)
G4VisCommandSceneAddText2D()
void operator()(G4VGraphicsScene &, const G4Transform3D &)
G4VisCommandSceneAddMagneticField & operator=(const G4VisCommandSceneAddMagneticField &)
G4VisCommandSceneAddLine2D()
void SetNewValue(G4UIcommand *command, G4String newValue)
G4UIcmdWithoutParameter * fpCommand
EventID(G4VisManager *vm, G4int size, G4double x, G4double y, G4Text::Layout layout)
void SetNewValue(G4UIcommand *command, G4String newValue)