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G4VisCommandsScene.hh
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27 // $Id: G4VisCommandsScene.hh 66373 2012-12-18 09:41:34Z gcosmo $
28 
29 // /vis/scene commands - John Allison 9th August 1998
30 
31 #ifndef G4VISCOMMANDSSCENE_HH
32 #define G4VISCOMMANDSSCENE_HH
33 
34 #include "G4VVisCommand.hh"
35 
36 class G4UIcommand;
37 class G4UIcmdWithAString;
39 
41 public:
43  virtual ~G4VVisCommandScene ();
44 protected:
46 private:
49 };
50 
52 public:
56  void SetNewValue (G4UIcommand* command, G4String newValue);
57 private:
62 };
63 
65 public:
67  virtual ~G4VisCommandSceneCreate ();
69  void SetNewValue (G4UIcommand* command, G4String newValue);
70 private:
73  G4String NextName ();
76 };
77 
79 public:
83  void SetNewValue (G4UIcommand* command, G4String newValue);
84 private:
89 };
90 
92 public:
96  void SetNewValue (G4UIcommand* command, G4String newValue);
97 private:
102 };
103 
105 public:
107  virtual ~G4VisCommandSceneList ();
109  void SetNewValue (G4UIcommand* command, G4String newValue);
110 private:
114 };
115 
117 public:
121  void SetNewValue (G4UIcommand* command, G4String newValue);
122 private:
127 };
128 
130 public:
132  virtual ~G4VisCommandSceneSelect ();
134  void SetNewValue (G4UIcommand* command, G4String newValue);
135 private:
139 };
140 
141 #endif
G4VisCommandSceneCreate & operator=(const G4VisCommandSceneCreate &)
void SetNewValue(G4UIcommand *command, G4String newValue)
void SetNewValue(G4UIcommand *command, G4String newValue)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4UIcmdWithAString * fpCommand
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandSceneSelect & operator=(const G4VisCommandSceneSelect &)
G4String GetCurrentValue(G4UIcommand *command)
G4String GetCurrentValue(G4UIcommand *command)
G4String GetCurrentValue(G4UIcommand *command)
G4VisCommandSceneList & operator=(const G4VisCommandSceneList &)
int G4int
Definition: G4Types.hh:78
G4UIcmdWithAString * fpCommand
G4String GetCurrentValue(G4UIcommand *command)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VVisCommandScene & operator=(const G4VVisCommandScene &)
G4String GetCurrentValue(G4UIcommand *command)
void SetNewValue(G4UIcommand *command, G4String newValue)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4String GetCurrentValue(G4UIcommand *command)
G4String GetCurrentValue(G4UIcommand *command)