Geant4  v4-10.4-release
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Public 멤버 함수 | 모든 멤버 목록
G4VGraphicsScene 클래스 참조abstract

#include <G4VGraphicsScene.hh>

G4VGraphicsScene에 대한 상속 다이어그램 :
G4PseudoScene G4VSceneHandler G4BoundingSphereScene G4PhysicalVolumeMassScene G4PhysicalVolumeSearchScene G4TouchableDumpScene G4DAWNFILESceneHandler G4GMocrenFileSceneHandler G4HepRepFileSceneHandler G4HepRepSceneHandler G4RayTracerSceneHandler G4VRML1FileSceneHandler G4VRML2FileSceneHandler G4VTreeSceneHandler G4XXXFileSceneHandler G4XXXSceneHandler G4XXXSGSceneHandler G4XXXStoredSceneHandler

Public 멤버 함수

 G4VGraphicsScene ()
 
virtual ~G4VGraphicsScene ()
 
virtual void PreAddSolid (const G4Transform3D &objectTransformation, const G4VisAttributes &visAttribs)=0
 
virtual void PostAddSolid ()=0
 
virtual void AddSolid (const G4Box &)=0
 
virtual void AddSolid (const G4Cons &)=0
 
virtual void AddSolid (const G4Orb &)=0
 
virtual void AddSolid (const G4Para &)=0
 
virtual void AddSolid (const G4Sphere &)=0
 
virtual void AddSolid (const G4Torus &)=0
 
virtual void AddSolid (const G4Trap &)=0
 
virtual void AddSolid (const G4Trd &)=0
 
virtual void AddSolid (const G4Tubs &)=0
 
virtual void AddSolid (const G4Ellipsoid &)=0
 
virtual void AddSolid (const G4Polycone &)=0
 
virtual void AddSolid (const G4Polyhedra &)=0
 
virtual void AddSolid (const G4VSolid &)=0
 
virtual void AddCompound (const G4VTrajectory &)=0
 
virtual void AddCompound (const G4VHit &)=0
 
virtual void AddCompound (const G4VDigi &)=0
 
virtual void AddCompound (const G4THitsMap< G4double > &)=0
 
virtual void AddCompound (const G4THitsMap< G4StatDouble > &)=0
 
virtual void BeginPrimitives (const G4Transform3D &objectTransformation=G4Transform3D())=0
 
virtual void EndPrimitives ()=0
 
virtual void BeginPrimitives2D (const G4Transform3D &objectTransformation=G4Transform3D())=0
 
virtual void EndPrimitives2D ()=0
 
virtual void AddPrimitive (const G4Polyline &)=0
 
virtual void AddPrimitive (const G4Scale &)=0
 
virtual void AddPrimitive (const G4Text &)=0
 
virtual void AddPrimitive (const G4Circle &)=0
 
virtual void AddPrimitive (const G4Square &)=0
 
virtual void AddPrimitive (const G4Polymarker &)=0
 
virtual void AddPrimitive (const G4Polyhedron &)=0
 
virtual const G4VisExtentGetExtent () const
 

상세한 설명

G4VGraphicsScene.hh 파일의 73 번째 라인에서 정의되었습니다.

생성자 & 소멸자 문서화

G4VGraphicsScene::G4VGraphicsScene ( )

G4VGraphicsScene.cc 파일의 34 번째 라인에서 정의되었습니다.

G4VGraphicsScene::~G4VGraphicsScene ( )
virtual

G4VGraphicsScene.cc 파일의 36 번째 라인에서 정의되었습니다.

멤버 함수 문서화

virtual void G4VGraphicsScene::AddCompound ( const G4VTrajectory )
pure virtual
virtual void G4VGraphicsScene::AddCompound ( const G4VHit )
pure virtual
virtual void G4VGraphicsScene::AddCompound ( const G4VDigi )
pure virtual
virtual void G4VGraphicsScene::AddCompound ( const G4THitsMap< G4double > &  )
pure virtual
virtual void G4VGraphicsScene::AddCompound ( const G4THitsMap< G4StatDouble > &  )
pure virtual
virtual void G4VGraphicsScene::AddPrimitive ( const G4Polyline )
pure virtual
virtual void G4VGraphicsScene::AddPrimitive ( const G4Scale )
pure virtual
virtual void G4VGraphicsScene::AddPrimitive ( const G4Text )
pure virtual
virtual void G4VGraphicsScene::AddPrimitive ( const G4Circle )
pure virtual
virtual void G4VGraphicsScene::AddPrimitive ( const G4Square )
pure virtual
virtual void G4VGraphicsScene::AddPrimitive ( const G4Polymarker )
pure virtual
virtual void G4VGraphicsScene::AddPrimitive ( const G4Polyhedron )
pure virtual
virtual void G4VGraphicsScene::AddSolid ( const G4Box )
pure virtual
virtual void G4VGraphicsScene::AddSolid ( const G4Cons )
pure virtual
virtual void G4VGraphicsScene::AddSolid ( const G4Orb )
pure virtual
virtual void G4VGraphicsScene::AddSolid ( const G4Para )
pure virtual
virtual void G4VGraphicsScene::AddSolid ( const G4Sphere )
pure virtual
virtual void G4VGraphicsScene::AddSolid ( const G4Torus )
pure virtual
virtual void G4VGraphicsScene::AddSolid ( const G4Trap )
pure virtual
virtual void G4VGraphicsScene::AddSolid ( const G4Trd )
pure virtual
virtual void G4VGraphicsScene::AddSolid ( const G4Tubs )
pure virtual
virtual void G4VGraphicsScene::AddSolid ( const G4Ellipsoid )
pure virtual
virtual void G4VGraphicsScene::AddSolid ( const G4Polycone )
pure virtual
virtual void G4VGraphicsScene::AddSolid ( const G4Polyhedra )
pure virtual
virtual void G4VGraphicsScene::AddSolid ( const G4VSolid )
pure virtual
virtual void G4VGraphicsScene::BeginPrimitives ( const G4Transform3D objectTransformation = G4Transform3D())
pure virtual
virtual void G4VGraphicsScene::BeginPrimitives2D ( const G4Transform3D objectTransformation = G4Transform3D())
pure virtual
virtual void G4VGraphicsScene::EndPrimitives ( )
pure virtual
virtual void G4VGraphicsScene::EndPrimitives2D ( )
pure virtual
const G4VisExtent & G4VGraphicsScene::GetExtent ( ) const
virtual

G4VSceneHandler에서 재구현되었습니다.

G4VGraphicsScene.cc 파일의 38 번째 라인에서 정의되었습니다.

다음에 의해서 참조됨 : G4MagneticFieldModel::DescribeYourselfTo().

virtual void G4VGraphicsScene::PostAddSolid ( )
pure virtual
virtual void G4VGraphicsScene::PreAddSolid ( const G4Transform3D objectTransformation,
const G4VisAttributes visAttribs 
)
pure virtual

이 클래스에 대한 문서화 페이지는 다음의 파일들로부터 생성되었습니다.: