34 #ifndef G4HepRepFileSCENEHANDLER_HH
35 #define G4HepRepFileSCENEHANDLER_HH
165 #ifdef G4HEPREPFILEDEBUG
void BeginPrimitives2D(const G4Transform3D &objectTransformation)
std::vector< G4AttValue > * hitAttValues
std::vector< G4AttValue > * trajAttValues
system("rm -rf microbeam.root")
void AddCompound(const G4VTrajectory &)
std::map< G4String, G4AttDef > * hitAttDefs
void AddHepRepInstance(const char *primName, const G4Visible visible)
virtual void AddCompound(const G4VTrajectory &)
G4HepRepFileSceneHandler(G4VGraphicsSystem &system, const G4String &name)
G4bool warnedAbout2DMarkers
std::map< G4String, G4AttDef > * trajAttDefs
void AddCompound(const G4THitsMap< G4StatDouble > &hits)
G4HepRepFileXMLWriter * GetHepRepXMLWriter()
void AddPrimitive(const G4Polyline &)
void AddPrimitive(const G4Scale &scale)
const G4VisTrajContext * trajContext
void AddCompound(const G4THitsMap< G4double > &hits)
static G4int fSceneIdCount
virtual void AddPrimitive(const G4Polyline &)=0
void ClearTransientStore()
void AddCompound(const G4VDigi &digi)
G4HepRepFileXMLWriter * hepRepXMLWriter
void AddSolid(const G4Box &)
virtual ~G4HepRepFileSceneHandler()