32 #ifndef G4OPENINVENTOR_HH
33 #define G4OPENINVENTOR_HH
virtual ~G4OpenInventor()
void SetInteractorManager(G4VInteractorManager *)
G4VSceneHandler * CreateSceneHandler(const G4String &name)
G4bool IsUISessionCompatible() const
G4OpenInventor(const G4String, const G4String, G4VGraphicsSystem::Functionality)
G4VInteractorManager * GetInteractorManager()
virtual void Initialize()=0
G4VInteractorManager * interactorManager