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G4VInteractorManager.hh
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25 //
26 //
27 // $Id: G4VInteractorManager.hh 66892 2013-01-17 10:57:59Z gunter $
28 //
29 // G.Barrand
30 
31 #ifndef G4VINTERACTORMANAGER_HH
32 #define G4VINTERACTORMANAGER_HH
33 
34 #include "globals.hh"
35 #include <vector>
36 
37 typedef void* G4Interactor;
38 typedef G4bool (*G4DispatchFunction)(void*);
40 
41 // Class description :
42 //
43 // G4VInteractorManager : a base class to isolate common things
44 // to various GUI "toolkits" like WIndows, Xt.
45 // The word "interactor" is for "piece of user interface" or
46 // "widget" (which means nothing). Then a GUI "toolkit" could be
47 // defined as a manager of interactors.
48 //
49 // Class description - end :
50 
52 public:
54  virtual ~G4VInteractorManager ();
55  void SetArguments (int,char**);
56  char** GetArguments (int*);
63  void AddShell (G4Interactor);
65  void EnableSecondaryLoop ();
66  void DisableSecondaryLoop ();
69  void RequireExitSecondaryLoop (int);
70  void DispatchEvent (void*);
71  void SecondaryLoop ();
73  void PutStringInResourceDatabase (char*);
74  virtual G4bool Inited () = 0;
75  virtual void* GetEvent () = 0;
76  virtual void FlushAndWaitExecution () = 0;
81  void SetCreationString (char*);
82  char* GetCreationString ();
83 private:
84  int argc;
85  char** argv;
87  std::vector<G4DispatchFunction> dispatchers;
88  std::vector<G4SecondaryLoopAction> preActions;
89  std::vector<G4SecondaryLoopAction> postActions;
90  std::vector<G4Interactor> shells;
97 };
98 
99 #define OGL_EXIT_CODE 1
100 #define OIV_EXIT_CODE 2
101 #define XO_EXIT_CODE 3
102 
103 #endif
std::vector< G4SecondaryLoopAction > preActions
void AddShell(G4Interactor)
void RemoveShell(G4Interactor)
G4Interactor GetParentInteractor()
void(* G4SecondaryLoopAction)()
virtual void * GetEvent()=0
G4Interactor GetCreatedInteractor()
virtual void FlushAndWaitExecution()=0
void SetCreatedInteractor(G4Interactor)
void AddSecondaryLoopPreAction(G4SecondaryLoopAction)
void AddDispatcher(G4DispatchFunction)
bool G4bool
Definition: G4Types.hh:79
void SetParentInteractor(G4Interactor)
std::vector< G4Interactor > shells
void PutStringInResourceDatabase(char *)
void * G4Interactor
void SetMainInteractor(G4Interactor)
G4bool(* G4DispatchFunction)(void *)
virtual G4bool Inited()=0
std::vector< G4SecondaryLoopAction > postActions
G4Interactor GetMainInteractor()
void SetArguments(int, char **)
typedef void(XMLCALL *XML_ElementDeclHandler)(void *userData
void RemoveDispatcher(G4DispatchFunction)
std::vector< G4DispatchFunction > dispatchers
void AddSecondaryLoopPostAction(G4SecondaryLoopAction)