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G4CollisionComposite.hh
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27 // $Id: G4CollisionComposite.hh 82960 2014-07-21 09:19:17Z gcosmo $
28 // -------------------------------------------------------------------
29 // GEANT4 Class file
30 //
31 // For information related to this code contact:
32 //
33 // File name: G4CollisionComposite
34 //
35 //
36 // Creation date: 15 April 1999
37 //
38 // Modifications:
39 //
40 // -------------------------------------------------------------------
41 
42 #ifndef G4CollisionComposite_h
43 #define G4CollisionComposite_h
44 
45 #include "globals.hh"
46 #include "G4HadronicException.hh"
47 #include "G4VCollision.hh"
48 #include "G4CollisionVector.hh"
49 #include "G4KineticTrackVector.hh"
50 #include "G4CrossSectionBuffer.hh"
51 #include "G4Pair.hh"
52 #include "G4ParticleTable.hh"
53 #include "G4Threading.hh"
54 
55 class G4KineticTrack;
57 
59 {
60 public:
61 
63  virtual ~G4CollisionComposite();
64 
65  virtual G4double CrossSection(const G4KineticTrack& trk1,
66  const G4KineticTrack& trk2) const;
67 
68  virtual G4KineticTrackVector* FinalState(const G4KineticTrack& trk1,
69  const G4KineticTrack& trk2) const;
70 
71  virtual G4bool IsInCharge(const G4KineticTrack& trk1,
72  const G4KineticTrack& trk2) const;
73  void AddComponent(G4VCollision * aC) {components.push_back(aC);}
74 
75 public:
76  virtual const G4VCrossSectionSource* GetCrossSectionSource() const { return 0; }
77  virtual const G4VAngularDistribution* GetAngularDistribution() const { return 0; }
78 
79  virtual const G4CollisionVector* GetComponents() const { return &components;}
80  struct Register
81  {
82  template <class T> void operator()(T*, G4CollisionComposite * aC)
83  {
84  aC->AddComponent(new T());
85  }
86  };
87  struct Resolve
88  {
89 // template <class t1, int t2, int t3, int t4, int t5>
90  template <class T>
92  {
93  G4ParticleDefinition * p2, *p3, *p4, *p5;
94  G4int pdg = 0;
95  pdg = T::i1;
97  pdg = T::i2;
99  pdg = T::i3;
101  pdg = T::i4;
103  if(p2->GetPDGCharge()+p3->GetPDGCharge() != p4->GetPDGCharge()+p5->GetPDGCharge())
104  {
105  G4cerr << "charge-unbalance in collision composite"<<G4endl;
106  }
107  aC->AddComponent(new typename T::it(p2, p3, p4, p5));
108  }
109  };
110 
111 private:
112 
114 
116  void BufferCrossSection(const G4ParticleDefinition * aP, const G4ParticleDefinition * bP);
117  G4double BufferedCrossSection(const G4KineticTrack& trk1, const G4KineticTrack& trk2) const;
118 
119 private:
120 
122  std::vector<G4CrossSectionBuffer> theBuffer;
123 
124  static const G4int nPoints;
125  static const G4double theT[];
126 
127  mutable G4Mutex bufferMutex; //Protects concurrent access to theBuffer in MT
128 };
129 
130 #endif
G4ParticleDefinition * FindParticle(G4int PDGEncoding)
std::vector< G4VCollision * > G4CollisionVector
static G4ParticleTable * GetParticleTable()
virtual G4KineticTrackVector * FinalState(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
virtual const G4VCrossSectionSource * GetCrossSectionSource() const
#define G4endl
Definition: G4ios.hh:61
G4double GetPDGCharge() const
virtual const G4VAngularDistribution * GetAngularDistribution() const
static const G4int nPoints
void AddComponent(G4VCollision *aC)
const G4CollisionComposite & operator=(const G4CollisionComposite &right)
double G4double
Definition: G4Types.hh:76
bool G4bool
Definition: G4Types.hh:79
virtual const G4CollisionVector * GetComponents() const
G4double BufferedCrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
virtual G4bool IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
std::vector< G4CrossSectionBuffer > theBuffer
void operator()(T *, G4CollisionComposite *aC)
virtual G4double CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
G4GLOB_DLL std::ostream G4cerr
void operator()(T *, G4CollisionComposite *aC)
int G4int
Definition: G4Types.hh:78
G4CollisionVector components
void BufferCrossSection(const G4ParticleDefinition *aP, const G4ParticleDefinition *bP)
static const G4double theT[]
std::mutex G4Mutex
Definition: G4Threading.hh:84