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G4CascadeInterface.hh
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26 // $Id: G4CascadeInterface.hh 71938 2013-06-28 19:01:00Z mkelsey $
27 // Defines an interface to Bertini (BERT) cascade
28 // based on INUCL intra-nuclear transport.models
29 // with bullet hadron energy ~< 10 GeV
30 //
31 // 20100405 M. Kelsey -- Fix constness of op== and op!=
32 // 20100519 M. Kelsey -- Remove Collider data members
33 // 20100617 M. Kelsey -- Make G4InuclCollider a local data member
34 // 20100723 M. Kelsey -- Move G4CollisionOutput here for reuse
35 // 20100916 M. Kelsey -- Add functions to encapsulate ApplyYourself() actions,
36 // make colliders pointers (don't expose dependencies)
37 // 20100922 M. Kelsey -- Add functions to select de-excitation method
38 // 20110224 M. Kelsey -- Add createTarget() for use with Propagate(); split
39 // conservation law messages to separate function. Move verbose
40 // setting to .cc file, and apply to all member objects.
41 // 20110301 M. Kelsey -- Add copyPreviousCascade() for use with Propagate()
42 // along with new buffers and related particle-conversion
43 // functions. Encapulate buffer deletion in clear()
44 // 20110303 M. Kelsey -- Change "bulletList" name to "inputFragments"
45 // 20110304 M. Kelsey -- Drop conversion of Propagate() arguments; pass
46 // directly to collider for processing. Rename makeReactionProduct
47 // to makeDynamicParticle.
48 // 20110502 M. Kelsey -- Add filename string to capture random seeds.
49 // 20110720 M. Kelsey -- Discard elastic-cut array (no longer needed),
50 // discard local "theFinalState" (avail in base class).
51 // 20110801 M. Kelsey -- Make bullet and target buffers local objects (with
52 // hadron and nucleus versions) to reduce memory churn
53 // 20120522 M. Kelsey -- Implement base class IsApplicable, and add overloaded
54 // version which takes G4ParticleDefintion, a la G4VProcess.
55 // 20120822 M. Kelsey -- Add function to dump user configuration settings.
56 // Remove local verboseLevel; shadows base class data member.
57 // 20130501 M. Kelsey -- Add static initializer to created shared objects.
58 // 20130628 M. Kelsey -- Address Coverity warnings about copy operations.
59 // 20140116 M. Kelsey -- Move statics to const data members to avoid weird
60 // interactions with MT.
61 
62 #ifndef G4CASCADEINTERFACE_H
63 #define G4CASCADEINTERFACE_H 1
64 
66 #include "G4FragmentVector.hh"
68 #include "G4InuclNuclei.hh"
69 #include "G4LorentzRotation.hh"
70 #include "G4Nucleon.hh"
71 #include "G4Nucleus.hh"
72 #include "G4ParticleChange.hh"
73 #include "G4ReactionProduct.hh"
75 #include <vector>
76 
77 class G4CascadParticle;
79 class G4CollisionOutput;
80 class G4DynamicParticle;
81 class G4HadFinalState;
82 class G4InuclCollider;
83 class G4InuclParticle;
85 class G4V3DNucleus;
86 
87 
89 
90 public:
91  G4CascadeInterface(const G4String& name = "BertiniCascade");
92 
93  virtual ~G4CascadeInterface();
94 
96  G4V3DNucleus* theNucleus);
97 
99  G4Nucleus& theNucleus);
100 
101  void SetVerboseLevel(G4int verbose); // Overrides base class
102 
103  G4bool IsApplicable(const G4HadProjectile& aTrack,
104  G4Nucleus& theNucleus);
105 
106  G4bool IsApplicable(const G4ParticleDefinition* aPD) const;
107 
108  // Used with multithreaded applications to preload shared objects
109  static void Initialize();
110 
111  // Select betweeen different post-cascade de-excitation models
112  void useCascadeDeexcitation();
114 
115  virtual void ModelDescription(std::ostream& outFile) const;
116  virtual void DumpConfiguration(std::ostream& outFile) const;
117 
118 protected:
119  void clear(); // Delete previously created particles
120 
121  // Convert input projectile and target to Bertini internal types
122  G4bool createBullet(const G4HadProjectile& aTrack);
123  G4bool createTarget(G4Nucleus& theNucleus);
124  G4bool createTarget(G4V3DNucleus* theNucleus);
126 
127  // Evaluate whether any outgoing particles penetrated Coulomb barrier
129 
130  // Conditions for rejecting cascade attempt
133 
134  // Transfer Bertini internal final state to hadronics interface
137 
138  // Replicate input particles onto output
140  G4Nucleus& theNucleus);
141 
142  // Report violations of conservation laws in original frame
143  void checkFinalResult();
144 
145  // Terminate job because of energy/momentum/etc. violations
147 
148  // Convert between Bertini and external particle types
151 
152 
153 private:
155  return (this == &right);
156  }
157 
159  return (this != &right);
160  }
161 
162  const G4String randomFile; // Filename to capture random seeds
163  const G4int maximumTries; // Number of iterations for inelastic
164 
166 
169 
170  G4InuclParticle* bullet; // Pointers to last filled versions
172 
174 
175  G4InuclElementaryParticle hadronBullet; // Buffers for bullet, target
177 
180 
181 
182 private:
183  // Copying of modules is forbidden
186 };
187 
188 #endif // G4CASCADEINTERFACE_H
const XML_Char * name
Definition: expat.h:151
G4DynamicParticle * makeDynamicParticle(const G4InuclElementaryParticle &iep) const
G4InuclElementaryParticle hadronBullet
G4int operator==(const G4CascadeInterface &right) const
virtual void DumpConfiguration(std::ostream &outFile) const
G4HadFinalState * NoInteraction(const G4HadProjectile &aTrack, G4Nucleus &theNucleus)
G4bool createTarget(G4Nucleus &theNucleus)
Float_t Z
bool G4bool
Definition: G4Types.hh:79
G4CascadeInterface(const G4String &name="BertiniCascade")
G4int operator!=(const G4CascadeInterface &right) const
const G4String randomFile
double A(double temperature)
G4bool retryInelasticProton() const
G4CascadeInterface & operator=(const G4CascadeInterface &)
G4InuclNuclei nucleusTarget
G4CascadeCheckBalance * balance
G4bool retryInelasticNucleus() const
std::vector< G4ReactionProduct * > G4ReactionProductVector
G4CollisionOutput * output
int G4int
Definition: G4Types.hh:78
G4ReactionProductVector * copyOutputToReactionProducts()
G4InuclParticle * bullet
G4bool IsApplicable(const G4HadProjectile &aTrack, G4Nucleus &theNucleus)
G4bool createBullet(const G4HadProjectile &aTrack)
virtual void ModelDescription(std::ostream &outFile) const
G4InuclParticle * target
void SetVerboseLevel(G4int verbose)
G4bool coulombBarrierViolation() const
G4InuclElementaryParticle hadronTarget
G4InuclCollider * collider
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &theNucleus)
G4ReactionProductVector * Propagate(G4KineticTrackVector *theSecondaries, G4V3DNucleus *theNucleus)
G4InuclNuclei nucleusBullet