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G4HadFinalState.hh
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26 #ifndef G4HadFinalState_hh
27 #define G4HadFinalState_hh
28 
29 // Modifications:
30 // 20110810 M. Kelsey -- Store secondaries by value, not by pointer.
31 // Improve constness of argument passing. Drop stale flag.
32 // 20110907 M. Kelsey -- Improve constness of functions, discard add pointer,
33 // add function to concatenate vectors
34 
35 #include "globals.hh"
36 #include "G4DynamicParticle.hh"
37 #include "G4HadSecondary.hh"
38 #include "G4LorentzRotation.hh"
39 #include "G4ThreeVector.hh"
40 #include <vector>
41 
43 
44 
46 {
47 public:
49 
50  inline
51  G4int GetNumberOfSecondaries() const { return theSecs.size(); }
52  void SetEnergyChange(G4double anEnergy);
53  inline
54  G4double GetEnergyChange() const { return theEnergy; }
55  inline
58  inline
59  const G4ThreeVector& GetMomentumChange() const { return theDirection; }
60  inline
61  void AddSecondary(G4DynamicParticle* aP, G4int mod=-1) {
62  theSecs.push_back(G4HadSecondary(aP, theW, mod));
63  };
64  inline
65  void AddSecondary(const G4HadSecondary& aHS) { theSecs.push_back(aHS); }
66  inline
68  inline
70  void Clear();
71  inline
72  const G4LorentzRotation& GetTrafoToLab() const { return theT; }
73  inline
74  void SetTrafoToLab(const G4LorentzRotation & aT) { theT = aT; }
75  inline
76  void SetWeightChange(G4double aW) { theW=aW; }
77  inline
78  G4double GetWeightChange() const { return theW; }
79  G4HadSecondary* GetSecondary(size_t i);
80  const G4HadSecondary* GetSecondary(size_t i) const;
81  inline
83  inline
85  // void SecondariesAreStale(); // Deprecated; not needed for values
86  inline
87  void ClearSecondaries() { theSecs.clear(); }
88 
89  // Concatenate lists efficiently
90  void AddSecondaries(const std::vector<G4HadSecondary>& addSecs);
91  inline
92  void AddSecondaries(const G4HadFinalState& addHFS) {
93  AddSecondaries(addHFS.theSecs);
94  }
95  inline
96  void AddSecondaries(const G4HadFinalState* addHFS) {
97  if (addHFS) AddSecondaries(addHFS->theSecs);
98  }
99 
100 private:
103  std::vector<G4HadSecondary> theSecs;
108 };
109 
110 #endif
Float_t x
Definition: compare.C:6
void SetTrafoToLab(const G4LorentzRotation &aT)
void AddSecondary(const G4HadSecondary &aHS)
const G4ThreeVector & GetMomentumChange() const
void SetMomentumChange(const G4ThreeVector &aV)
G4HadSecondary * GetSecondary(size_t i)
Float_t y
Definition: compare.C:6
Double_t z
G4HadFinalStateStatus GetStatusChange() const
G4ThreeVector theDirection
void AddSecondary(G4DynamicParticle *aP, G4int mod=-1)
G4double GetWeightChange() const
void SetEnergyChange(G4double anEnergy)
double G4double
Definition: G4Types.hh:76
void AddSecondaries(const G4HadFinalState &addHFS)
G4int GetNumberOfSecondaries() const
G4HadFinalStateStatus theStat
void SetWeightChange(G4double aW)
G4double GetLocalEnergyDeposit() const
G4HadFinalStateStatus
int G4int
Definition: G4Types.hh:78
void AddSecondaries(const G4HadFinalState *addHFS)
G4double GetEnergyChange() const
void SetLocalEnergyDeposit(G4double aE)
G4LorentzRotation theT
void AddSecondaries(const std::vector< G4HadSecondary > &addSecs)
const G4LorentzRotation & GetTrafoToLab() const
std::vector< G4HadSecondary > theSecs
void SetStatusChange(G4HadFinalStateStatus aS)