41 #ifndef G4ReflectedSolid_HH
42 #define G4ReflectedSolid_HH
82 const G4bool calcNorm=
false,
112 std::ostream&
StreamInfo(std::ostream& os)
const;
void SetDirectTransform3D(G4Transform3D &)
G4ThreeVector GetPointOnSurface() const
virtual const G4ReflectedSolid * GetReflectedSolidPtr() const
std::ostream & StreamInfo(std::ostream &os) const
void DescribeYourselfTo(G4VGraphicsScene &scene) const
G4Transform3D * fDirectTransform3D
G4VSolid * GetConstituentMovedSolid() const
G4Polyhedron * CreatePolyhedron() const
G4bool CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) const
void ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)
G4ThreeVector SurfaceNormal(const G4ThreeVector &p) const
void BoundingLimits(G4ThreeVector &pMin, G4ThreeVector &pMax) const
G4bool fRebuildPolyhedron
virtual ~G4ReflectedSolid()
G4ReflectedSolid & operator=(const G4ReflectedSolid &rhs)
EInside Inside(const G4ThreeVector &p) const
G4Polyhedron * GetPolyhedron() const
G4Transform3D GetTransform3D() const
virtual G4GeometryType GetEntityType() const
G4double DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm=false, G4bool *validNorm=0, G4ThreeVector *n=0) const
G4double DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) const
G4Polyhedron * fpPolyhedron
G4ReflectedSolid(const G4String &pName, G4VSolid *pSolid, const G4Transform3D &transform)
G4Transform3D GetDirectTransform3D() const