52 #ifndef G4VOXELLIMITS_HH
53 #define G4VOXELLIMITS_HH
133 #include "G4VoxelLimits.icc"
G4bool Inside(const G4ThreeVector &pVec) const
G4int OutCode(const G4ThreeVector &pVec) const
G4double GetMinZExtent() const
G4double GetMaxExtent(const EAxis pAxis) const
G4bool IsZLimited() const
std::ostream & operator<<(std::ostream &, const BasicVector3D< float > &)
G4double GetMinYExtent() const
G4double GetMaxYExtent() const
G4double GetMinExtent(const EAxis pAxis) const
G4double GetMaxZExtent() const
G4double GetMaxXExtent() const
G4bool IsXLimited() const
void AddLimit(const EAxis pAxis, const G4double pMin, const G4double pMax)
G4double GetMinXExtent() const
G4bool ClipToLimits(G4ThreeVector &pStart, G4ThreeVector &pEnd) const
G4bool IsYLimited() const