G4HadFinalState unChanged
void Register(G4ParticleHPFinalState *theFS, const G4String &aName)
G4int GetNumberOfChannels()
G4ParticleHPChannelList()
G4bool HasDataInAnyFinalState()
~G4ParticleHPChannelList()
G4StableIsotopes theStableOnes
G4double G4ParticleHPJENDLHEData::G4double result
G4HadFinalState * ApplyYourself(const G4Element *theElement, const G4HadProjectile &aTrack)
static G4ThreadLocal G4int trycounter
G4ParticleDefinition * theProjectile
G4double GetXsec(G4double anEnergy)
G4ParticleHPChannel ** theChannels
G4bool allChannelsCreated
void RestartRegistration()