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G4INCLCascadeAction.hh
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25 //
26 // INCL++ intra-nuclear cascade model
27 // Alain Boudard, CEA-Saclay, France
28 // Joseph Cugnon, University of Liege, Belgium
29 // Jean-Christophe David, CEA-Saclay, France
30 // Pekka Kaitaniemi, CEA-Saclay, France, and Helsinki Institute of Physics, Finland
31 // Sylvie Leray, CEA-Saclay, France
32 // Davide Mancusi, CEA-Saclay, France
33 //
34 #define INCLXX_IN_GEANT4_MODE 1
35 
36 #include "globals.hh"
37 
45 #ifndef G4INCLCASCADEACTION_HH
46 #define G4INCLCASCADEACTION_HH 1
47 
48 #include "G4INCLIAvatar.hh"
49 #include "G4INCLNucleus.hh"
50 #include "G4INCLFinalState.hh"
52 #include "G4INCLIAvatar.hh"
53 #include "G4INCLConfig.hh"
54 
55 namespace G4INCL {
56 
57  class CascadeAction {
58  // class INCL must be a friend because it needs to call private methods
59  friend class INCL;
60 
61  public:
62  CascadeAction();
63  virtual ~CascadeAction();
64 
65  virtual void beforeRunUserAction(Config const *) {}
68  virtual void beforeAvatarUserAction(IAvatar *, Nucleus *) {}
71  virtual void afterCascadeUserAction(Nucleus *) {}
72  virtual void afterRunUserAction() {}
73 
74  private:
75  // These four methods should be private because the user must not be
76  // allowed to override them
77  void beforeRunAction(Config const *config);
84  void afterRunAction();
85 
86  void beforeRunDefaultAction(Config const *config);
93  void afterRunDefaultAction();
94 
95  private: // data members
97  };
98 
99 }
100 #endif // G4INCLCASCADEACTION_HH
void afterCascadeAction(Nucleus *)
void afterAvatarDefaultAction(IAvatar *a, Nucleus *n, FinalState *fs)
void beforePropagationDefaultAction(IPropagationModel *pm)
virtual void afterCascadeUserAction(Nucleus *)
void beforeAvatarAction(IAvatar *a, Nucleus *n)
virtual void afterPropagationUserAction(IPropagationModel *, IAvatar *)
std::vector< ExP01TrackerHit * > a
Definition: ExP01Classes.hh:33
virtual void beforePropagationUserAction(IPropagationModel *)
void afterPropagationDefaultAction(IPropagationModel *pm, IAvatar *avatar)
virtual void afterAvatarUserAction(IAvatar *, Nucleus *, FinalState *)
virtual void afterRunUserAction()
void beforeRunDefaultAction(Config const *config)
void beforeCascadeDefaultAction(IPropagationModel *pm)
void beforePropagationAction(IPropagationModel *pm)
void beforeAvatarDefaultAction(IAvatar *a, Nucleus *n)
void afterCascadeDefaultAction(Nucleus *)
void afterPropagationAction(IPropagationModel *pm, IAvatar *avatar)
void beforeRunAction(Config const *config)
virtual void beforeAvatarUserAction(IAvatar *, Nucleus *)
Char_t n[5]
void beforeCascadeAction(IPropagationModel *)
virtual void beforeRunUserAction(Config const *)
virtual void beforeCascadeUserAction(IPropagationModel *)
void afterAvatarAction(IAvatar *a, Nucleus *n, FinalState *fs)