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G4EvaporationInuclCollider.hh
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26 // $Id: G4EvaporationInuclCollider.hh 71942 2013-06-28 19:08:11Z mkelsey $
27 //
28 // 20100315 M. Kelsey -- Remove "using" directive and unnecessary #includes.
29 // 20100413 M. Kelsey -- Pass G4CollisionOutput by ref to ::collide()
30 // 20100517 M. Kelsey -- Inherit from common base class, make other colliders
31 // simple data members
32 // 20100714 M. Kelsey -- Switch to new G4CascadeColliderBase class
33 // 20110728 M. Kelsey -- Fix Coverity #23843, add destructor.
34 // 20130620 Address Coverity complaint about missing copy actions
35 // 20130622 Inherit from G4CascadeDeexciteBase, move to deExcite() interface
36 // with G4Fragment
37 
38 #ifndef G4EVAPORATIONINUCL_COLLIDER_HH
39 #define G4EVAPORATIONINUCL_COLLIDER_HH
40 
41 #include "G4CascadeDeexciteBase.hh"
42 
43 class G4InuclParticle;
44 class G4CollisionOutput;
46 class G4BigBanger;
47 
49 public:
52 
53  virtual void deExcite(const G4Fragment& target, G4CollisionOutput& output);
54 
55 private:
57 
58 private:
59  // Copying of modules is forbidden
62 };
63 
64 #endif /* G4EVAPORATIONINUCL_COLLIDER_HH */
65 
66 
const XML_Char * target
Definition: expat.h:268
G4EvaporationInuclCollider & operator=(const G4EvaporationInuclCollider &)
G4EquilibriumEvaporator * theEquilibriumEvaporator
virtual void deExcite(const G4Fragment &target, G4CollisionOutput &output)