92 return (
this==&right) ? 1 : 0;
109 pVVisManager->
Draw(circle);
CLHEP::Hep3Vector G4ThreeVector
virtual void Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
G4ThreadLocal G4Allocator< DMXPmtHit > * DMXPmtHitsAllocator
const DMXPmtHit & operator=(const DMXPmtHit &)
static G4VVisManager * GetConcreteInstance()
void SetScreenSize(G4double)
int operator==(const DMXPmtHit &) const
#define G4BestUnit(a, b)
#define G4_USE_G4BESTUNIT_FOR_VERBOSE 1
G4GLOB_DLL std::ostream G4cout
void SetVisAttributes(const G4VisAttributes *)
void SetFillStyle(FillStyle)