32 #ifndef PERSPECTIVEVISACTION_HH
33 #define PERSPECTIVEVISACTION_HH
37 #include "G4String.hh"
void Chair(const G4VisAttributes &, const G4Transform3D &)
void SetScene(const G4String &scene)
void SetOptionString(const G4String &optionString)
G4double fDoorFrameOffset
G4double fWindowSillHeight
G4VVisManager * fpVisManager
void ExtendedDraw(const G4VSolid &, const G4VisAttributes &, const G4Transform3D &objectTransformation=G4Transform3D())