32 #ifndef GB05BOptnSplitAndKillByCrossSection_hh
33 #define GB05BOptnSplitAndKillByCrossSection_hh 1
virtual ~GB05BOptnSplitAndKillByCrossSection()
virtual G4VParticleChange * GenerateBiasingFinalState(const G4Track *, const G4Step *) final
G4double condition(const G4ErrorSymMatrix &m)
virtual G4VParticleChange * ApplyFinalStateBiasing(const G4BiasingProcessInterface *, const G4Track *, const G4Step *, G4bool &) final
virtual G4double DistanceToApplyOperation(const G4Track *, G4double, G4ForceCondition *condition) final
void SetInteractionLength(G4double interactionLength)
G4double fInteractionLength
virtual const G4VBiasingInteractionLaw * ProvideOccurenceBiasingInteractionLaw(const G4BiasingProcessInterface *, G4ForceCondition &) final
G4ParticleChange fParticleChange
GB05BOptnSplitAndKillByCrossSection(G4String name)