32 #ifndef GB03BOptnSplitOrKillOnBoundary_hh
33 #define GB03BOptnSplitOrKillOnBoundary_hh 1
void SetSplittingFactor(G4int splittingFactor)
virtual ~GB03BOptnSplitOrKillOnBoundary()
G4int GetSplittingFactor() const
GB03BOptnSplitOrKillOnBoundary(G4String name)
virtual G4double DistanceToApplyOperation(const G4Track *, G4double, G4ForceCondition *condition)
G4double GetApplyProbability() const
G4double condition(const G4ErrorSymMatrix &m)
G4ParticleChangeForNothing fParticleChangeForNothing
virtual G4VParticleChange * GenerateBiasingFinalState(const G4Track *, const G4Step *)
G4double fApplyProbability
G4ParticleChange fParticleChange
void SetApplyProbability(G4double proba)
virtual G4VParticleChange * ApplyFinalStateBiasing(const G4BiasingProcessInterface *, const G4Track *, const G4Step *, G4bool &)
virtual const G4VBiasingInteractionLaw * ProvideOccurenceBiasingInteractionLaw(const G4BiasingProcessInterface *, G4ForceCondition &)