48 sceneHandler.IncrementViewCount(),
62 #if defined DEBUG_FR_VIEW
64 G4cout <<
"***** G4VRML2FileViewer::SetView(): No effects" <<
G4endl;
74 #if defined DEBUG_FR_VIEW
76 G4cout <<
"***** G4VRML2FileViewer::DrawView()" <<
G4endl;
92 #if defined DEBUG_FR_VIEW
94 G4cout <<
"***** G4VRML2File1View::ClearView()" <<
G4endl;
107 #if defined DEBUG_FR_VIEW
109 G4cout <<
"***** G4VRML2FileViewer::ShowView()" <<
G4endl;
116 #if defined DEBUG_FR_VIEW
118 G4cout <<
"***** G4VRML2FileViewer::FinishView(): No effects" <<
G4endl;
128 #if defined DEBUG_FR_VIEW
130 G4cout <<
"***** G4VRML2FileViewer::SendViewParameters()\n";
144 G4double E_z = target_point.
z() + camera_distance;
151 fDest <<
"\t" <<
"position " ;
G4VRML2FileViewer(G4VRML2FileSceneHandler &scene, const G4String &name="")
const G4Point3D & GetCurrentTargetPoint() const
void SendViewParameters()
static constexpr double deg
static Verbosity GetVerbosity()
virtual ~G4VRML2FileViewer()
G4VRML2FileSceneHandler & fSceneHandler
G4double GetExtentRadius() const
G4GLOB_DLL std::ostream G4cout
const G4VisExtent & GetExtent() const
const G4Point3D & GetStandardTargetPoint() const
G4Scene * GetScene() const