43 #ifndef G4VFastSimulationModel_h
44 #define G4VFastSimulationModel_h
160 return (
this==&fsm) ?
true :
false;
virtual void DoIt(const G4FastTrack &, G4FastStep &)=0
virtual G4bool AtRestModelTrigger(const G4FastTrack &)
virtual G4bool IsApplicable(const G4ParticleDefinition &)=0
G4VFastSimulationModel(const G4String &aName)
virtual ~G4VFastSimulationModel()
G4bool operator==(const G4VFastSimulationModel &) const
virtual G4bool ModelTrigger(const G4FastTrack &)=0
virtual void AtRestDoIt(const G4FastTrack &, G4FastStep &)
const G4String GetName() const