void SetDefault(const G4String &)
virtual void Print(std::ostream &ostr) const
G4ModelColourMap< G4String > fMap
void SetVisible(const G4bool &visible)
G4TrajectoryDrawByParticleID(const G4String &name="Unspecified", G4VisTrajContext *context=0)
virtual void Draw(const G4VTrajectory &trajectory, const G4bool &visible=true) const
virtual ~G4TrajectoryDrawByParticleID()
void Set(const G4String &particle, const G4String &colour)
void Print(std::ostream &ostr) const
void SetLineColour(const G4Colour &colour)