31 #ifndef G4RAYTRACERSCENEHANDLER_HH
32 #define G4RAYTRACERSCENEHANDLER_HH
void AddPrimitive(const G4Square &)
system("rm -rf microbeam.root")
G4RayTracerSceneHandler(G4VGraphicsSystem &system, const G4String &name="")
void BuildVisAttsMap(const G4VSolid &solid)
void AddPrimitive(const G4Circle &)
virtual ~G4RayTracerSceneHandler()
void AddPrimitive(const G4Text &)
void AddPrimitive(const G4Polyhedron &)
void RequestPrimitives(const G4VSolid &solid)
std::vector< PVPointerCopyNo > PVPointerCopyNoPath
static G4int fSceneIdCount
const std::map< G4ModelingParameters::PVPointerCopyNoPath, G4VisAttributes, PathLessThan > & GetSceneVisAttsMap() const
void AddPrimitive(const G4Polymarker &)
void AddPrimitive(const G4Scale &)
std::map< G4ModelingParameters::PVPointerCopyNoPath, G4VisAttributes, PathLessThan > fSceneVisAttsMap
void AddPrimitive(const G4Polyline &)