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G4RayTracerSceneHandler.hh
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27 // $Id: G4RayTracerSceneHandler.hh 104015 2017-05-08 07:28:08Z gcosmo $
28 
29 // John Allison 17th March 2000
30 
31 #ifndef G4RAYTRACERSCENEHANDLER_HH
32 #define G4RAYTRACERSCENEHANDLER_HH
33 
34 #include "G4VSceneHandler.hh"
35 
36 #include "G4ModelingParameters.hh"
37 #include <map>
38 
40 {
41 public:
42 
44  const G4String& name = "");
45  virtual ~G4RayTracerSceneHandler();
46 
47  void BuildVisAttsMap (const G4VSolid& solid);
48  // BuildVisAttsMap is the appropriate name for what it does in this class
49  // but it is actually an override of G4VSceneHandler::RequestPrimitives.
50  void RequestPrimitives (const G4VSolid& solid)
51  {BuildVisAttsMap(solid);}
52 
53  // Required pure virtual functions, not used in Ray Tracer.
54  void AddPrimitive(const G4Polyline&){}
55  void AddPrimitive(const G4Text&){}
56  void AddPrimitive(const G4Circle&){}
57  void AddPrimitive(const G4Square&){}
58  void AddPrimitive(const G4Polyhedron&){}
59  void AddPrimitive(const G4Polymarker&){}
60  void AddPrimitive(const G4Scale&){}
61 
62  void ClearStore ();
63 
64  struct PathLessThan
65  {G4bool operator()
68  };
69 
70  const std::map
73  {return fSceneVisAttsMap;}
74 
75 private:
76 
77  static G4int fSceneIdCount; // Counter for RayTracer scene handlers.
78 
79  std::map
82 };
83 
84 #endif
const XML_Char * name
Definition: expat.h:151
void AddPrimitive(const G4Square &)
system("rm -rf microbeam.root")
G4RayTracerSceneHandler(G4VGraphicsSystem &system, const G4String &name="")
void BuildVisAttsMap(const G4VSolid &solid)
void AddPrimitive(const G4Circle &)
void AddPrimitive(const G4Text &)
void AddPrimitive(const G4Polyhedron &)
bool G4bool
Definition: G4Types.hh:79
Definition: G4Text.hh:73
void RequestPrimitives(const G4VSolid &solid)
std::vector< PVPointerCopyNo > PVPointerCopyNoPath
const std::map< G4ModelingParameters::PVPointerCopyNoPath, G4VisAttributes, PathLessThan > & GetSceneVisAttsMap() const
int G4int
Definition: G4Types.hh:78
void AddPrimitive(const G4Polymarker &)
void AddPrimitive(const G4Scale &)
std::map< G4ModelingParameters::PVPointerCopyNoPath, G4VisAttributes, PathLessThan > fSceneVisAttsMap
void AddPrimitive(const G4Polyline &)