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G4RPGTwoBody.hh
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26 // $Id: G4RPGTwoBody.hh 79697 2014-03-12 13:10:09Z gcosmo $
27 //
28 // Author: D.H. Wright
29 // Date: 30 May 2007
30 //
31 
32 #ifndef G4RPGTwoBody_h
33 #define G4RPGTwoBody_h 1
34 
35 // Class Description:
36 //
37 // Calculation of the hadron-nucleus interaction using simple two body
38 // scattering. This method is used if the fragmentation or two cluster
39 // methods fail or are inappropriate for the given energy.
40 
41 
42 #include "G4RPGReaction.hh"
43 #include "G4DynamicParticle.hh"
44 #include "G4ReactionProduct.hh"
45 #include "G4Nucleus.hh"
46 #include "G4FastVector.hh"
47 #include "G4HadProjectile.hh"
48 
49 
50  class G4RPGTwoBody : public G4RPGReaction
51  {
52  public: // with description
53 
54  G4RPGTwoBody();
55 
56  G4bool ReactionStage(const G4HadProjectile* /*originalIncident*/,
57  G4ReactionProduct& /*modifiedOriginal*/,
58  G4bool& /*incidentHasChanged*/,
59  const G4DynamicParticle* /*originalTarget*/,
60  G4ReactionProduct& /*targetParticle*/,
61  G4bool& /*targetHasChanged*/,
62  const G4Nucleus& /*targetNucleus*/,
63  G4ReactionProduct& /*currentParticle*/,
65  G4int& /*vecLen*/,
66  G4bool /*leadFlag*/,
67  G4ReactionProduct& /*leadingStrangeParticle*/);
68 
69 
70  private:
71 
72  };
73 
74 #endif
75 
G4bool ReactionStage(const G4HadProjectile *, G4ReactionProduct &, G4bool &, const G4DynamicParticle *, G4ReactionProduct &, G4bool &, const G4Nucleus &, G4ReactionProduct &, G4FastVector< G4ReactionProduct, 256 > &, G4int &, G4bool, G4ReactionProduct &)
Definition: G4RPGTwoBody.cc:45
bool G4bool
Definition: G4Types.hh:79
int G4int
Definition: G4Types.hh:78