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G4PreCompoundDeexcitation.hh
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26 #ifndef G4PRECOMPOUND_DEEXCITATION_HH
27 #define G4PRECOMPOUND_DEEXCITATION_HH
28 // $Id: G4PreCompoundDeexcitation.hh 71942 2013-06-28 19:08:11Z mkelsey $
29 //
30 // Takes an arbitrary excited or unphysical nuclear state and produces
31 // a final state with evaporated particles and (possibly) a stable nucleus.
32 //
33 // 20100922 M. Kelsey -- Remove convertFragment() function, pass buffer
34 // instead of copying
35 // 20100926 M. Kelsey -- Move to new G4VCascadeDeexcitation base class.
36 // 20130620 Address Coverity complaint about missing copy actions
37 // 20130621 Drop collide() interface (base class will throw exception);
38 // follow base change to deExcite() with reference.
39 // 20130622 Inherit from G4CascadeDeexciteBase, add verbosity interface
40 // to pass to PreCompound
41 
42 #include "G4CascadeDeexciteBase.hh"
43 #include "globals.hh"
44 
45 class G4InuclNuclei;
46 class G4InuclParticle;
49 
50 
52 
53 public:
56 
57  virtual void setVerboseLevel(G4int verbose);
58 
59  // Interface specific to pre-compound (post-cascade) processing
60  virtual void deExcite(const G4Fragment& fragment,
61  G4CollisionOutput& globalOutput);
62 
63 private:
66 
67 private:
68  // Copying of modules is forbidden
71 };
72 
73 #endif /* G4PRECOMPOUND_DEEXCITATION_HH */
G4ExcitationHandler * theExcitationHandler
G4VPreCompoundModel * theDeExcitation
virtual void deExcite(const G4Fragment &fragment, G4CollisionOutput &globalOutput)
int G4int
Definition: G4Types.hh:78
virtual void setVerboseLevel(G4int verbose)
G4PreCompoundDeexcitation & operator=(const G4PreCompoundDeexcitation &)