58 #define G4MT_pcphi ((subInstanceManager.offset[instanceID]).fPhi)
81 : ncorners(0), corners(0)
94 r[0] = tail->
r;
z[0] = tail->
z;
95 r[1] = head->
r;
z[1] = head->
z;
161 zNormEdge[0] /= lAdj;
173 zNormEdge[1] /= lAdj;
182 : startPhi(0.), deltaPhi(0.), phiIsOpen(false), allBehind(false),
183 cone(0), rNorm(0.), zNorm(0.), rS(0.), zS(0.), length(0.),
184 prevRS(0.), prevZS(0.), nextRS(0.), nextZS(0.), ncorners(0), corners(0),
221 if (
this == &source) {
return *
this; }
293 G4double normSign = outgoing ? +1 : -1;
301 if (nside == 0)
return false;
313 if (normSign*v.dot(normal) > 0)
330 if (normSign*v.dot(pNormal) > 0)
336 distFromSurface = -normSign*
DistanceAway( p,
false, distOutside2 );
337 if (distOutside2 < surfTolerance*surfTolerance)
339 if (distFromSurface > -surfTolerance)
351 distFromSurface = s1;
364 if (nside==1)
return false;
376 if (normSign*v.dot(normal) > 0)
381 if (normSign*v.dot(pNormal) > 0)
384 distFromSurface = -normSign*
DistanceAway( p,
false, distOutside2 );
385 if (distOutside2 < surfTolerance*surfTolerance)
387 if (distFromSurface > -surfTolerance)
395 distFromSurface = s2;
417 G4double normSign = outgoing ? -1 : +1;
430 return std::sqrt( distFrom*distFrom + distOut2 );
432 return std::fabs(distFrom);
443 return std::sqrt( distFrom*distFrom + distOut2 );
445 return std::fabs(distFrom);
463 dist2 = distFrom*distFrom + distOut2;
465 *bestDistance = std::sqrt( dist2);
469 if ( (std::fabs(edgeRZnorm) < tolerance)
470 && (distOut2< tolerance*tolerance) )
472 else if (edgeRZnorm < 0)
491 *bestDistance = std::sqrt( dFrom*dFrom + dOut2 );
539 if (bd > ad) ad = bd;
540 if (
cd > ad) ad =
cd;
541 if (dd > ad) ad = dd;
596 G4double rFudge = 1.0/std::cos(0.5*sigPhi);
726 cosPhi = std::cos(phi),
727 sinPhi = std::sin(phi);
730 v1( r1*cosPhi, r1*sinPhi, z1 ),
745 cosPhi = std::cos(phi),
746 sinPhi = std::sin(phi);
809 }
while( --numPhi > 0 );
823 a1(
r[1]*cosPhi,
r[1]*sinPhi,
z[1] ),
824 b0( r0*cosPhi, r0*sinPhi,
z[0] ),
825 b1( r1*cosPhi, r1*sinPhi,
z[1] );
935 if (opposite) rx = -rx;
940 G4double deltaR = rx -
r[0], deltaZ = zx -
z[0];
965 if (edgeRZnorm) *edgeRZnorm = answer;
987 if (d2 < d1) d1 =
d2;
994 distOutside2 += dist*dist;
997 *edgeRZnorm =
std::max(std::fabs(*edgeRZnorm),std::fabs(dist));
1025 if (rx < 0) part = -1;
1050 deltaR = rx -
r[1]*
part;
1058 if (edgeRZnorm) *edgeRZnorm = answer;
1080 if (d2 < d1) d1 =
d2;
1087 distOutside2 += dist*dist;
1090 *edgeRZnorm =
std::max(std::fabs(*edgeRZnorm),std::fabs(dist));
1114 if (!
cone->
HitOn( rx, hit.
z() ))
return false;
1125 while( phi <
startPhi-phiTolerant )
1137 qb = qx - corners[3];
1140 if (normSign*qacb.
dot(v) < 0)
return false;
1142 else if (phi < phiTolerant)
1146 qb = qx - corners[0];
1149 if (normSign*qacb.
dot(v) < 0)
return false;
1183 G4double deter = tx1*ty2 - tx2*ty1;
1185 G4double s1 = ((x2-
x1)*ty2 - tx2*(y2-y1))/deter;
1186 G4double s2 = ((x2-
x1)*ty1 - tx1*(y2-y1))/deter;
1192 x = 0.5*( x1+s1*tx1 + x2+s2*tx2 );
1193 y = 0.5*( y1+s1*ty1 + y2+s2*ty2 );
1218 dr=
r[1]-
r[0];dz=
z[1]-
z[0];
1239 zz = z[0]+(rr-r[0])*dz/dr;
G4IntersectingCone * cone
T max(const T t1, const T t2)
brief Return the largest of the two arguments
static const G4PlSideManager & GetSubInstanceManager()
G4PolyconeSide & operator=(const G4PolyconeSide &source)
G4bool PointOnCone(const G4ThreeVector &hit, G4double normSign, const G4ThreeVector &p, const G4ThreeVector &v, G4ThreeVector &normal)
CLHEP::Hep3Vector G4ThreeVector
std::vector< ExP01TrackerHit * > a
void SetNormal(const G4ThreeVector &newNormal)
static const G4double kInfinity
Float_t y1[n_points_granero]
G4PolyconeSide(const G4PolyconeSideRZ *prevRZ, const G4PolyconeSideRZ *tail, const G4PolyconeSideRZ *head, const G4PolyconeSideRZ *nextRZ, G4double phiStart, G4double deltaPhi, G4bool phiIsOpen, G4bool isAllBehind=false)
Float_t x1[n_points_granero]
G4bool Intersect(const G4ThreeVector &p, const G4ThreeVector &v, G4bool outgoing, G4double surfTolerance, G4double &distance, G4double &distFromSurface, G4ThreeVector &normal, G4bool &isAllBehind)
G4int CreateSubInstance()
virtual void ClearAllVertices()
static double normal(HepRandomEngine *eptr)
double dot(const Hep3Vector &) const
const G4double kCarTolerance
const G4int kMinMeshSections
G4double Distance(const G4ThreeVector &p, G4bool outgoing)
virtual ~G4PolyconeSide()
Float_t y2[n_points_geant4]
void AddSurface(const G4ClippablePolygon &surface)
G4double GetPhi(const G4ThreeVector &p)
void CopyStuff(const G4PolyconeSide &source)
static constexpr double twopi
G4double Extent(const G4ThreeVector axis)
void CalculateExtent(const EAxis axis, const G4VoxelLimits &voxelLimit, const G4AffineTransform &tranform, G4SolidExtentList &extentList)
G4int LineHitsCone(const G4ThreeVector &p, const G4ThreeVector &v, G4double *s1, G4double *s2)
static void FindLineIntersect(G4double x1, G4double y1, G4double tx1, G4double ty1, G4double x2, G4double y2, G4double tx2, G4double ty2, G4double &x, G4double &y)
Hep3Vector cross(const Hep3Vector &) const
virtual G4bool PartialClip(const G4VoxelLimits &voxelLimit, const EAxis IgnoreMe)
G4double DistanceAway(const G4ThreeVector &p, G4bool opposite, G4double &distOutside2, G4double *rzNorm=0)
G4ThreeVector Normal(const G4ThreeVector &p, G4double *bestDistance)
static G4GeometryTolerance * GetInstance()
virtual void AddVertexInOrder(const G4ThreeVector vertex)
G4ThreeVector GetPointOnFace()
Float_t x2[n_points_geant4]
EInside Inside(const G4ThreeVector &p, G4double tolerance, G4double *bestDistance)
static G4GEOM_DLL G4PlSideManager subInstanceManager
G4double GetSurfaceTolerance() const
const G4double kMeshAngleDefault
G4bool HitOn(const G4double r, const G4double z)
const G4int kMaxMeshSections