G4HadFinalState * ApplyYourself(const G4HadProjectile &theTrack)
void InitGammas(G4double AR, G4double ZR)
void Init(G4double A, G4double Z, G4int M, G4String &dirName, G4String &aFSType, G4ParticleDefinition *)
G4Cache< G4HadFinalState * > theResult
void Init(G4double A, G4double Z, G4int M, G4String &dirName, G4String &aSFType, G4ParticleDefinition *)
void CompositeApply(const G4HadProjectile &theTrack, G4ParticleDefinition *aHadron)