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G4MagneticFieldModel.hh
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27 // $Id: G4MagneticFieldModel.hh 101958 2016-12-12 08:04:35Z gcosmo $
28 //
29 //
30 // John Allison 17th August 2013
31 //
32 // Class Description:
33 //
34 // Model that knows how to draw the magnetic field.
35 
36 #ifndef G4MAGNETICFIELDMODEL_HH
37 #define G4MAGNETICFIELDMODEL_HH
38 
39 #include "G4VModel.hh"
40 
41 class G4Colour;
42 class G4Polyhedron;
43 
45 
46 public: // With description
47 
49 
51  (G4int nDataPointsPerHalfScene = 10,
52  Representation representation = Representation::fullArrow,
53  G4int arrow3DLineSegmentsPerCircle = 6);
54  virtual ~G4MagneticFieldModel ();
55 
56  virtual void DescribeYourselfTo (G4VGraphicsScene&);
57  // The main task of a model is to describe itself to the graphics scene.
58 
59 private:
60 
61  // Private copy contructor and assignment to forbid use...
64 
65  // No. of data points sampled per maximum half scene extent.
66  // Note that total number of data poinrs sampled can be as high as
67  // (2*n+1)^3, which can get very big very soon.
69 
71 
73 };
74 
75 #endif
G4MagneticFieldModel(G4int nDataPointsPerHalfScene=10, Representation representation=Representation::fullArrow, G4int arrow3DLineSegmentsPerCircle=6)
G4MagneticFieldModel & operator=(const G4MagneticFieldModel &)
virtual void DescribeYourselfTo(G4VGraphicsScene &)
Representation fRepresentation
int G4int
Definition: G4Types.hh:78