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G4GPSModel.hh
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27 // $Id: G4GPSModel.hh 99642 2016-09-29 19:49:30Z allison $
28 //
29 //
30 // John Allison 26th April 2017.
31 //
32 // Class Description:
33 //
34 // Model for a representation of the General Paricle Source.
35 
36 #ifndef G4GPSMODEL_HH
37 #define G4GPSMODEL_HH
38 
39 #include "G4VModel.hh"
40 
41 #include "G4String.hh"
42 #include "G4Colour.hh"
43 
44 class G4VGraphicsScene;
45 
46 class G4GPSModel: public G4VModel {
47 
48 public: // With description
49 
50  G4GPSModel (const G4Colour& colour = G4Colour(1.,0.,0.,0.3));
51  // Create with colour (default red and transparent).
52 
53  virtual ~G4GPSModel ();
54 
56  // The main task of a model is to describe itself to the graphics scene
57  // handler (a object which inherits G4VSceneHandler, which inherits
58  // G4VGraphicsScene).
59 
61  // A description which depends on the current state of the model.
62 
63  G4String GetCurrentTag () const;
64  // A tag which depends on the current state of the model.
65 
66 protected:
67 
69 
70 private:
71  // Private copy constructor and assigment operator - copying and
72  // assignment not allowed. Keeps CodeWizard happy.
73  G4GPSModel (const G4GPSModel&);
75 };
76 
77 #endif
G4String GetCurrentDescription() const
Definition: G4GPSModel.cc:69
virtual ~G4GPSModel()
Definition: G4GPSModel.cc:62
G4GPSModel(const G4Colour &colour=G4Colour(1., 0., 0., 0.3))
Definition: G4GPSModel.cc:52
G4Colour fColour
Definition: G4GPSModel.hh:68
void DescribeYourselfTo(G4VGraphicsScene &)
Definition: G4GPSModel.cc:74
G4String GetCurrentTag() const
Definition: G4GPSModel.cc:64
G4GPSModel & operator=(const G4GPSModel &)