41 #ifndef G4CROSSSECTIONPATCH_HH
42 #define G4CROSSSECTIONPATCH_HH
G4CrossSectionPatch & operator=(const G4CrossSectionPatch &right)
G4bool operator==(const G4CrossSectionPatch &right) const
G4bool operator!=(const G4CrossSectionPatch &right) const
virtual G4double CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
virtual G4bool IsValid(G4double e) const
virtual const G4CrossSectionVector * GetComponents() const =0
G4double Transition(const G4KineticTrack &trk1, const G4KineticTrack &trk2, const G4VCrossSectionSource *comp1, const G4VCrossSectionSource *comp2) const
std::vector< G4CrossSectionSourcePtr > G4CrossSectionVector
virtual ~G4CrossSectionPatch()