29 #ifndef G4CollisionNN_h
30 #define G4CollisionNN_h
std::vector< G4String > colliders1
std::vector< G4VCollision * > G4CollisionVector
virtual const G4VCrossSectionSource * GetCrossSectionSource() const
virtual G4String GetName() const
virtual G4double CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
G4CollisionVector * components
virtual const G4CollisionVector * GetComponents() const
G4bool operator==(const G4CollisionNN &right) const
G4bool operator!=(const G4CollisionNN &right) const
virtual const std::vector< G4String > & GetListOfColliders(G4int whichOne) const
G4CollisionNN & operator=(const G4CollisionNN &)
std::vector< G4String > colliders2
G4VCrossSectionSource * crossSectionSource
virtual const G4VAngularDistribution * GetAngularDistribution() const