44 #ifndef G4BOptrForceCollision_hh
45 #define G4BOptrForceCollision_hh 1
virtual void StartRun() final
G4double fInitialTrackWeight
G4BOptrForceCollisionTrackData * fCurrentTrackData
virtual void EndTracking() final
G4BOptnCloning * fCloningOperation
void OperationApplied(const G4BiasingProcessInterface *callingProcess, G4BiasingAppliedCase biasingCase, G4VBiasingOperation *operationApplied, const G4VParticleChange *particleChangeProduced) final
virtual G4VBiasingOperation * ProposeFinalStateBiasingOperation(const G4Track *track, const G4BiasingProcessInterface *callingProcess) final
G4int fForceCollisionModelID
const G4Track * fCurrentTrack
virtual void ConfigureForWorker() final
virtual G4VBiasingOperation * ProposeOccurenceBiasingOperation(const G4Track *track, const G4BiasingProcessInterface *callingProcess) final
G4BOptnForceCommonTruncatedExp * fSharedForceInteractionOperation
G4BOptrForceCollision(G4String particleToForce, G4String name="ForceCollision")
virtual void ExitBiasing(const G4Track *, const G4BiasingProcessInterface *) final
const G4ThreeVector const G4double const
virtual void StartTracking(const G4Track *track) final
virtual G4VBiasingOperation * ProposeNonPhysicsBiasingOperation(const G4Track *track, const G4BiasingProcessInterface *callingProcess) final
std::map< const G4BiasingProcessInterface *, G4BOptnForceFreeFlight * > fFreeFlightOperations
virtual void Configure() final
const G4ParticleDefinition * fParticleToBias