virtual const std::vector< G4CollisionInitialState * > & GetCollisions(G4KineticTrack *aProjectile, std::vector< G4KineticTrack * > &, G4double theCurrentTime)
std::vector< G4CollisionInitialState * > theColl
virtual ~G4BCLateParticle()
virtual G4KineticTrackVector * GetFinalState(G4KineticTrack *aProjectile, std::vector< G4KineticTrack * > &)
G4double G4ParticleHPJENDLHEData::G4double result