35 #ifndef G4ASCIITREESCENEHANDLER_HH
36 #define G4ASCIITREESCENEHANDLER_HH
75 typedef std::vector<PVNodeID>
PVPath;
virtual ~G4ASCIITreeSceneHandler()
G4PhysicalVolumeModel::G4PhysicalVolumeNodeID PVNodeID
const G4VPhysicalVolume * fpLastPV
std::set< PVPath >::reverse_iterator ReplicaSetReverseIterator
system("rm -rf microbeam.root")
std::set< G4LogicalVolume * > fLVSet
std::vector< PVNodeID > PVPath
virtual void RequestPrimitives(const G4VSolid &)
void WriteHeader(std::ostream &)
std::ostringstream fRestOfLine
G4ASCIITreeSceneHandler(G4VGraphicsSystem &system, const G4String &name)
std::set< G4LogicalVolume * >::iterator LVSetIterator
std::set< PVPath > fReplicaSet
std::set< PVPath >::iterator ReplicaSetIterator
virtual void BeginModeling()
G4int fLastNonSequentialCopyNo
virtual void EndModeling()