#include <boost/python.hpp>
#include "G4Version.hh"
#include "G4Region.hh"
#include "G4LogicalVolume.hh"
#include "G4ProductionCuts.hh"
#include "G4VUserRegionInformation.hh"
#include "G4UserLimits.hh"
#include "G4MaterialCutsCouple.hh"
#include "G4FastSimulationManager.hh"
함수 | |
void | export_G4Region () |
void export_G4Region | ( | ) |
pyG4Region.cc 파일의 47 번째 라인에서 정의되었습니다.
다음을 참조함 : G4Region::AddRootLogicalVolume(), G4Region::BelongsTo(), G4Region::ClearFastSimulationManager(), G4Region::ClearMap(), G4Region::ClearMaterialList(), G4Region::FindCouple(), G4Region::GetFastSimulationManager(), G4Region::GetName(), G4Region::GetNumberOfMaterials(), G4Region::GetNumberOfRootVolumes(), G4Region::GetParentRegion(), G4Region::GetProductionCuts(), G4Region::GetUserInformation(), G4Region::GetUserLimits(), G4Region::GetWorldPhysical(), G4Region::IsModified(), G4Region::RegionModified(), G4Region::RegisterMaterialCouplePair(), G4Region::RemoveRootLogicalVolume(), G4Region::ScanVolumeTree(), G4Region::SetFastSimulationManager(), G4Region::SetName(), G4Region::SetProductionCuts(), G4Region::SetUserInformation(), G4Region::SetUserLimits(), G4Region::SetWorld(), G4Region::UpdateMaterialList().
다음에 의해서 참조됨 : BOOST_PYTHON_MODULE().