#include <SoGL2PSAction.h>
SoGL2PSAction.h 파일의 40 번째 라인에서 정의되었습니다.
SoGL2PSAction::SoGL2PSAction |
( |
const SbViewportRegion & |
| ) |
|
bool SoGL2PSAction::addBitmap |
( |
int |
, |
|
|
int |
, |
|
|
float |
= 0 , |
|
|
float |
= 0 , |
|
|
float |
= 0 , |
|
|
float |
= 0 |
|
) |
| |
virtual void SoGL2PSAction::beginTraversal |
( |
SoNode * |
| ) |
|
|
protectedvirtual |
void SoGL2PSAction::disableFileWriting |
( |
| ) |
|
bool SoGL2PSAction::enableFileWriting |
( |
| ) |
|
bool G4OpenGL2PSAction::extendBufferSize |
( |
| ) |
|
|
inherited |
bool G4OpenGL2PSAction::fileWritingEnabled |
( |
| ) |
const |
|
inherited |
bool G4OpenGL2PSAction::G4gl2psBegin |
( |
| ) |
|
|
protectedinherited |
static void SoGL2PSAction::initClass |
( |
| ) |
|
|
static |
void G4OpenGL2PSAction::resetBufferSizeParameters |
( |
| ) |
|
|
inherited |
void G4OpenGL2PSAction::setBufferSize |
( |
int |
| ) |
|
|
inherited |
void G4OpenGL2PSAction::setExportImageFormat |
( |
unsigned |
int | ) |
|
|
inherited |
void G4OpenGL2PSAction::setFileName |
( |
const char * |
| ) |
|
|
inherited |
void G4OpenGL2PSAction::setLineWidth |
( |
int |
| ) |
|
|
inherited |
void G4OpenGL2PSAction::setPointSize |
( |
int |
| ) |
|
|
inherited |
GLint G4OpenGL2PSAction::fBufferSize |
|
protectedinherited |
GLint G4OpenGL2PSAction::fBufferSizeLimit |
|
protectedinherited |
FILE* G4OpenGL2PSAction::fFile |
|
protectedinherited |
GLint G4OpenGL2PSAction::fViewport[4] |
|
protectedinherited |
이 클래스에 대한 문서화 페이지는 다음의 파일로부터 생성되었습니다.: