#include <SoGL2PSAction.h>
SoGL2PSAction.h 파일의 40 번째 라인에서 정의되었습니다.
| SoGL2PSAction::SoGL2PSAction |
( |
const SbViewportRegion & |
| ) |
|
| bool SoGL2PSAction::addBitmap |
( |
int |
, |
|
|
int |
, |
|
|
float |
= 0, |
|
|
float |
= 0, |
|
|
float |
= 0, |
|
|
float |
= 0 |
|
) |
| |
| virtual void SoGL2PSAction::beginTraversal |
( |
SoNode * |
| ) |
|
|
protectedvirtual |
| void SoGL2PSAction::disableFileWriting |
( |
| ) |
|
| bool SoGL2PSAction::enableFileWriting |
( |
| ) |
|
| bool G4OpenGL2PSAction::extendBufferSize |
( |
| ) |
|
|
inherited |
| bool G4OpenGL2PSAction::fileWritingEnabled |
( |
| ) |
const |
|
inherited |
| bool G4OpenGL2PSAction::G4gl2psBegin |
( |
| ) |
|
|
protectedinherited |
| static void SoGL2PSAction::initClass |
( |
| ) |
|
|
static |
| void G4OpenGL2PSAction::resetBufferSizeParameters |
( |
| ) |
|
|
inherited |
| void G4OpenGL2PSAction::setBufferSize |
( |
int |
| ) |
|
|
inherited |
| void G4OpenGL2PSAction::setExportImageFormat |
( |
unsigned |
int | ) |
|
|
inherited |
| void G4OpenGL2PSAction::setFileName |
( |
const char * |
| ) |
|
|
inherited |
| void G4OpenGL2PSAction::setLineWidth |
( |
int |
| ) |
|
|
inherited |
| void G4OpenGL2PSAction::setPointSize |
( |
int |
| ) |
|
|
inherited |
| GLint G4OpenGL2PSAction::fBufferSize |
|
protectedinherited |
| GLint G4OpenGL2PSAction::fBufferSizeLimit |
|
protectedinherited |
| FILE* G4OpenGL2PSAction::fFile |
|
protectedinherited |
| GLint G4OpenGL2PSAction::fViewport[4] |
|
protectedinherited |
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