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SoGL2PSAction.h
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26 #ifndef HEPVis_SoGL2PSAction_h
27 #define HEPVis_SoGL2PSAction_h
28 
29 #include <Inventor/actions/SoGLRenderAction.h>
30 #include "G4OpenGL2PSAction.hh"
31 
38 #define SoGL2PSAction Geant4_SoGL2PSAction
39 
40 class SoGL2PSAction : public SoGLRenderAction, public G4OpenGL2PSAction {
42 public:
43  SoGL2PSAction(const SbViewportRegion&);
44 public: /*SoINTERNAL*/
45  static void initClass();
46  bool enableFileWriting();
47  void disableFileWriting();
48  bool addBitmap(int,int,float=0,float=0,float=0,float=0);
49 protected:
50  virtual void beginTraversal(SoNode*);
51 };
52 
53 #endif
54 
virtual void beginTraversal(SoNode *)
bool addBitmap(int, int, float=0, float=0, float=0, float=0)
bool enableFileWriting()
SoGL2PSAction(const SbViewportRegion &)
void disableFileWriting()
static void initClass()
SO_ACTION_HEADER(SoGL2PSAction)