AddCompound(const G4VTrajectory &traj) | G4VRML1FileSceneHandler | inlinevirtual |
AddCompound(const G4VHit &hit) | G4VRML1FileSceneHandler | inlinevirtual |
AddCompound(const G4VDigi &digi) | G4VRML1FileSceneHandler | inlinevirtual |
AddCompound(const G4THitsMap< G4double > &hits) | G4VRML1FileSceneHandler | inlinevirtual |
AddCompound(const G4THitsMap< G4StatDouble > &hits) | G4VRML1FileSceneHandler | inlinevirtual |
AddPrimitive(const G4Polyline &) | G4VRML1FileSceneHandler | virtual |
AddPrimitive(const G4Polyhedron &) | G4VRML1FileSceneHandler | virtual |
AddPrimitive(const G4Text &) | G4VRML1FileSceneHandler | virtual |
AddPrimitive(const G4Circle &) | G4VRML1FileSceneHandler | virtual |
AddPrimitive(const G4Square &) | G4VRML1FileSceneHandler | virtual |
AddPrimitive(const G4Polymarker &polymarker) | G4VRML1FileSceneHandler | inlinevirtual |
AddPrimitive(const G4Scale &scale) | G4VRML1FileSceneHandler | inlinevirtual |
AddSolid(const G4Box &) | G4VRML1FileSceneHandler | virtual |
AddSolid(const G4Cons &) | G4VRML1FileSceneHandler | virtual |
AddSolid(const G4Tubs &) | G4VRML1FileSceneHandler | virtual |
AddSolid(const G4Trd &) | G4VRML1FileSceneHandler | virtual |
AddSolid(const G4Trap &) | G4VRML1FileSceneHandler | virtual |
AddSolid(const G4Sphere &) | G4VRML1FileSceneHandler | virtual |
AddSolid(const G4Para &) | G4VRML1FileSceneHandler | virtual |
AddSolid(const G4Torus &) | G4VRML1FileSceneHandler | virtual |
AddSolid(const G4Polycone &polycone) | G4VRML1FileSceneHandler | inlinevirtual |
AddSolid(const G4Polyhedra &polyhedra) | G4VRML1FileSceneHandler | inlinevirtual |
AddSolid(const G4Orb &orb) | G4VRML1FileSceneHandler | inlinevirtual |
AddSolid(const G4Ellipsoid &ellipsoid) | G4VRML1FileSceneHandler | inlinevirtual |
AddSolid(const G4VSolid &) | G4VRML1FileSceneHandler | virtual |
AddSolidT(const T &solid) | G4VSceneHandler | |
AddSolidWithAuxiliaryEdges(const T &solid) | G4VSceneHandler | |
AddViewerToList(G4VViewer *pView) | G4VSceneHandler | |
BeginModeling() | G4VRML1FileSceneHandler | virtual |
BeginPrimitives(const G4Transform3D &objectTransformation) | G4VRML1FileSceneHandler | virtual |
BeginPrimitives2D(const G4Transform3D &objectTransformation) | G4VSceneHandler | virtual |
ClearStore() | G4VSceneHandler | virtual |
ClearTransientStore() | G4VRML1FileSceneHandler | virtual |
closePort() | G4VRML1FileSceneHandler | |
connectPort() | G4VRML1FileSceneHandler | |
CreateCutawaySolid() | G4VSceneHandler | protectedvirtual |
CreateModelingParameters() | G4VSceneHandler | |
CreateSectionSolid() | G4VSceneHandler | protectedvirtual |
DrawEndOfRunModels() | G4VSceneHandler | |
DrawEvent(const G4Event *) | G4VSceneHandler | |
EndModeling() | G4VRML1FileSceneHandler | virtual |
EndPrimitives() | G4VRML1FileSceneHandler | virtual |
EndPrimitives2D() | G4VSceneHandler | virtual |
fCurrentDEF | G4VRML1FileSceneHandler | private |
fDest | G4VRML1FileSceneHandler | private |
fFlagDestOpen | G4VRML1FileSceneHandler | private |
fIdentityTransformation | G4VSceneHandler | protected |
fMarkForClearingTransientStore | G4VSceneHandler | protected |
fMaxFileNum | G4VRML1FileSceneHandler | private |
fName | G4VSceneHandler | protected |
fNestingDepth | G4VSceneHandler | protected |
fObjectTransformation | G4VSceneHandler | protected |
fpModel | G4VSceneHandler | protected |
fProcessing2D | G4VSceneHandler | protected |
fProcessingSolid | G4VSceneHandler | protected |
fpScene | G4VSceneHandler | protected |
fpViewer | G4VSceneHandler | protected |
fpVisAttribs | G4VSceneHandler | protected |
fReadyForTransients | G4VSceneHandler | protected |
fSceneHandlerId | G4VSceneHandler | protected |
fSceneIdCount | G4VRML1FileSceneHandler | privatestatic |
fSystem | G4VRML1FileSceneHandler | private |
fTransientsDrawnThisEvent | G4VSceneHandler | protected |
fTransientsDrawnThisRun | G4VSceneHandler | protected |
fViewCount | G4VSceneHandler | protected |
fViewerList | G4VSceneHandler | protected |
fVRMLFileDestDir | G4VRML1FileSceneHandler | private |
fVRMLFileName | G4VRML1FileSceneHandler | private |
G4VGraphicsScene() | G4VGraphicsScene | |
G4VRML1FileSceneHandler(G4VRML1File &system, const G4String &name="") | G4VRML1FileSceneHandler | |
G4VRML1FileViewer class | G4VRML1FileSceneHandler | friend |
G4VSceneHandler(G4VGraphicsSystem &system, G4int id, const G4String &name="") | G4VSceneHandler | |
GetAuxEdgeVisible(const G4VisAttributes *) | G4VSceneHandler | |
GetColor() | G4VSceneHandler | |
GetColour() | G4VSceneHandler | |
GetCurrentViewer() const | G4VSceneHandler | |
GetDrawingStyle(const G4VisAttributes *) | G4VSceneHandler | |
GetExtent() const | G4VSceneHandler | virtual |
GetGraphicsSystem() const | G4VSceneHandler | |
GetLineWidth(const G4VisAttributes *) | G4VSceneHandler | |
GetMarkerDiameter(const G4VMarker &, MarkerSizeType &) | G4VSceneHandler | |
GetMarkerHalfSize(const G4VMarker &mark) | G4VRML1FileSceneHandler | private |
GetMarkerRadius(const G4VMarker &, MarkerSizeType &) | G4VSceneHandler | |
GetMarkerSize(const G4VMarker &, MarkerSizeType &) | G4VSceneHandler | |
GetMarkForClearingTransientStore() const | G4VSceneHandler | |
GetModel() const | G4VSceneHandler | |
GetName() const | G4VSceneHandler | |
GetNoOfSides(const G4VisAttributes *) | G4VSceneHandler | |
GetObjectTransformation() const | G4VSceneHandler | |
GetScene() const | G4VSceneHandler | |
GetSceneHandlerId() const | G4VSceneHandler | |
GetTextColor(const G4Text &) | G4VSceneHandler | |
GetTextColour(const G4Text &) | G4VSceneHandler | |
GetTransientsDrawnThisEvent() const | G4VSceneHandler | |
GetTransientsDrawnThisRun() const | G4VSceneHandler | |
GetViewCount() const | G4VSceneHandler | |
GetViewerList() const | G4VSceneHandler | |
IncrementViewCount() | G4VSceneHandler | |
isConnected() | G4VRML1FileSceneHandler | inlineprivate |
IsReadyForTransients() const | G4VSceneHandler | |
LoadAtts(const G4Visible &, G4AttHolder *) | G4VSceneHandler | protected |
MarkerSizeType 열거형 이름 | G4VSceneHandler | |
PostAddSolid() | G4VSceneHandler | virtual |
PreAddSolid(const G4Transform3D &objectTransformation, const G4VisAttributes &) | G4VSceneHandler | virtual |
ProcessScene() | G4VSceneHandler | protectedvirtual |
RemoveViewerFromList(G4VViewer *pView) | G4VSceneHandler | |
RequestPrimitives(const G4VSolid &solid) | G4VSceneHandler | protectedvirtual |
screen 열거형 값 | G4VSceneHandler | |
SendCubeNode(G4double, G4double, G4double) | G4VRML1FileSceneHandler | private |
SendCylinderNode(G4double, G4double) | G4VRML1FileSceneHandler | private |
SendMarkerColor(const G4VMarker &mark) | G4VRML1FileSceneHandler | private |
SendMarkerWorldPosition(const G4VMarker &mark) | G4VRML1FileSceneHandler | private |
SendMaterialNode(const G4VisAttributes *pAV) | G4VRML1FileSceneHandler | private |
SendMaterialNode() | G4VRML1FileSceneHandler | private |
SendMatrixTransformNode(const G4Transform3D &) | G4VRML1FileSceneHandler | private |
SendSphereNode(G4double) | G4VRML1FileSceneHandler | private |
SetCurrentViewer(G4VViewer *) | G4VSceneHandler | |
SetMarkForClearingTransientStore(G4bool) | G4VSceneHandler | |
SetModel(G4VModel *) | G4VSceneHandler | |
SetName(const G4String &) | G4VSceneHandler | |
SetObjectTransformation(const G4Transform3D &) | G4VSceneHandler | |
SetScene(G4Scene *) | G4VSceneHandler | virtual |
SetTransientsDrawnThisEvent(G4bool) | G4VSceneHandler | |
SetTransientsDrawnThisRun(G4bool) | G4VSceneHandler | |
SetViewerList() | G4VSceneHandler | |
VRMLBeginModeling() | G4VRML1FileSceneHandler | |
VRMLEndModeling() | G4VRML1FileSceneHandler | |
world 열거형 값 | G4VSceneHandler | |
~G4VGraphicsScene() | G4VGraphicsScene | virtual |
~G4VRML1FileSceneHandler() | G4VRML1FileSceneHandler | virtual |
~G4VSceneHandler() | G4VSceneHandler | virtual |