Geant4  v4-10.4-release
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Public 멤버 함수 | Protected 멤버 함수 | Private 멤버 함수 | Private 속성 | 모든 멤버 목록
G4RDBremsstrahlungCrossSectionHandler 클래스 참조

#include <G4RDBremsstrahlungCrossSectionHandler.hh>

G4RDBremsstrahlungCrossSectionHandler에 대한 상속 다이어그램 :
G4RDVCrossSectionHandler

Public 멤버 함수

 G4RDBremsstrahlungCrossSectionHandler (const G4RDVEnergySpectrum *spectrum, G4RDVDataSetAlgorithm *interpolation)
 
 ~G4RDBremsstrahlungCrossSectionHandler ()
 
void Initialise (G4RDVDataSetAlgorithm *interpolation=0, G4double minE=250 *CLHEP::eV, G4double maxE=100 *CLHEP::GeV, G4int numberOfBins=200, G4double unitE=CLHEP::MeV, G4double unitData=CLHEP::barn, G4int minZ=1, G4int maxZ=99)
 
G4int SelectRandomAtom (const G4MaterialCutsCouple *couple, G4double e) const
 
const G4ElementSelectRandomElement (const G4MaterialCutsCouple *material, G4double e) const
 
G4int SelectRandomShell (G4int Z, G4double e) const
 
G4RDVEMDataSetBuildMeanFreePathForMaterials (const G4DataVector *energyCuts=0)
 
G4double FindValue (G4int Z, G4double e) const
 
G4double FindValue (G4int Z, G4double e, G4int shellIndex) const
 
G4double ValueForMaterial (const G4Material *material, G4double e) const
 
void LoadData (const G4String &dataFile)
 
void LoadShellData (const G4String &dataFile)
 
void PrintData () const
 
void Clear ()
 

Protected 멤버 함수

std::vector< G4RDVEMDataSet * > * BuildCrossSectionsForMaterials (const G4DataVector &energyVector, const G4DataVector *energyCuts)
 
G4int NumberOfComponents (G4int Z) const
 
void ActiveElements ()
 
virtual G4RDVDataSetAlgorithmCreateInterpolation ()
 
const G4RDVDataSetAlgorithmGetInterpolation () const
 

Private 멤버 함수

G4RDBremsstrahlungCrossSectionHandleroperator= (const G4RDBremsstrahlungCrossSectionHandler &right)
 
 G4RDBremsstrahlungCrossSectionHandler (const G4RDBremsstrahlungCrossSectionHandler &)
 

Private 속성

const G4RDVEnergySpectrumtheBR
 
G4RDVDataSetAlgorithminterp
 

상세한 설명

G4RDBremsstrahlungCrossSectionHandler.hh 파일의 62 번째 라인에서 정의되었습니다.

생성자 & 소멸자 문서화

G4RDBremsstrahlungCrossSectionHandler::G4RDBremsstrahlungCrossSectionHandler ( const G4RDVEnergySpectrum spectrum,
G4RDVDataSetAlgorithm interpolation 
)

G4RDBremsstrahlungCrossSectionHandler.cc 파일의 57 번째 라인에서 정의되었습니다.

다음을 참조함 : interp.

G4RDBremsstrahlungCrossSectionHandler::~G4RDBremsstrahlungCrossSectionHandler ( )

G4RDBremsstrahlungCrossSectionHandler.cc 파일의 65 번째 라인에서 정의되었습니다.

다음을 참조함 : interp.

G4RDBremsstrahlungCrossSectionHandler::G4RDBremsstrahlungCrossSectionHandler ( const G4RDBremsstrahlungCrossSectionHandler )
private

멤버 함수 문서화

void G4RDVCrossSectionHandler::ActiveElements ( )
protectedinherited
std::vector< G4RDVEMDataSet * > * G4RDBremsstrahlungCrossSectionHandler::BuildCrossSectionsForMaterials ( const G4DataVector energyVector,
const G4DataVector energyCuts 
)
protectedvirtual
G4RDVEMDataSet * G4RDVCrossSectionHandler::BuildMeanFreePathForMaterials ( const G4DataVector energyCuts = 0)
inherited
void G4RDVCrossSectionHandler::Clear ( )
inherited
G4RDVDataSetAlgorithm * G4RDVCrossSectionHandler::CreateInterpolation ( )
protectedvirtualinherited
G4double G4RDVCrossSectionHandler::FindValue ( G4int  Z,
G4double  e 
) const
inherited
G4double G4RDVCrossSectionHandler::FindValue ( G4int  Z,
G4double  e,
G4int  shellIndex 
) const
inherited
const G4RDVDataSetAlgorithm* G4RDVCrossSectionHandler::GetInterpolation ( ) const
inlineprotectedinherited

G4RDVCrossSectionHandler.hh 파일의 120 번째 라인에서 정의되었습니다.

다음을 참조함 : G4RDVCrossSectionHandler::interpolation.

void G4RDVCrossSectionHandler::Initialise ( G4RDVDataSetAlgorithm interpolation = 0,
G4double  minE = 250*CLHEP::eV,
G4double  maxE = 100*CLHEP::GeV,
G4int  numberOfBins = 200,
G4double  unitE = CLHEP::MeV,
G4double  unitData = CLHEP::barn,
G4int  minZ = 1,
G4int  maxZ = 99 
)
inherited
void G4RDVCrossSectionHandler::LoadData ( const G4String dataFile)
inherited
void G4RDVCrossSectionHandler::LoadShellData ( const G4String dataFile)
inherited
G4int G4RDVCrossSectionHandler::NumberOfComponents ( G4int  Z) const
protectedinherited

G4RDVCrossSectionHandler.cc 파일의 657 번째 라인에서 정의되었습니다.

다음을 참조함 : G4RDVCrossSectionHandler::dataMap, G4cout, G4endl, n, G4RDVEMDataSet::NumberOfComponents(), pos.

다음에 의해서 참조됨 : G4RDeIonisationCrossSectionHandler::BuildCrossSectionsForMaterials().

G4RDBremsstrahlungCrossSectionHandler& G4RDBremsstrahlungCrossSectionHandler::operator= ( const G4RDBremsstrahlungCrossSectionHandler right)
private
void G4RDVCrossSectionHandler::PrintData ( void  ) const
inherited
G4int G4RDVCrossSectionHandler::SelectRandomAtom ( const G4MaterialCutsCouple couple,
G4double  e 
) const
inherited
const G4Element * G4RDVCrossSectionHandler::SelectRandomElement ( const G4MaterialCutsCouple material,
G4double  e 
) const
inherited
G4int G4RDVCrossSectionHandler::SelectRandomShell ( G4int  Z,
G4double  e 
) const
inherited
G4double G4RDVCrossSectionHandler::ValueForMaterial ( const G4Material material,
G4double  e 
) const
inherited

멤버 데이타 문서화

G4RDVDataSetAlgorithm* G4RDBremsstrahlungCrossSectionHandler::interp
private
const G4RDVEnergySpectrum* G4RDBremsstrahlungCrossSectionHandler::theBR
private

G4RDBremsstrahlungCrossSectionHandler.hh 파일의 83 번째 라인에서 정의되었습니다.

다음에 의해서 참조됨 : BuildCrossSectionsForMaterials().


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