Geant4  v4-10.4-release
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G4RDBremsstrahlungCrossSectionHandler 멤버 목록

다음에 대한 모든 멤버의 목록입니다 : G4RDBremsstrahlungCrossSectionHandler (모든 상속된 멤버들도 포함합니다.)

ActiveElements()G4RDVCrossSectionHandlerprotected
BuildCrossSectionsForMaterials(const G4DataVector &energyVector, const G4DataVector *energyCuts)G4RDBremsstrahlungCrossSectionHandlerprotectedvirtual
BuildMeanFreePathForMaterials(const G4DataVector *energyCuts=0)G4RDVCrossSectionHandler
Clear()G4RDVCrossSectionHandler
CreateInterpolation()G4RDVCrossSectionHandlerprotectedvirtual
FindValue(G4int Z, G4double e) const G4RDVCrossSectionHandler
FindValue(G4int Z, G4double e, G4int shellIndex) const G4RDVCrossSectionHandler
G4RDBremsstrahlungCrossSectionHandler(const G4RDVEnergySpectrum *spectrum, G4RDVDataSetAlgorithm *interpolation)G4RDBremsstrahlungCrossSectionHandler
G4RDBremsstrahlungCrossSectionHandler(const G4RDBremsstrahlungCrossSectionHandler &)G4RDBremsstrahlungCrossSectionHandlerprivate
G4RDVCrossSectionHandler()G4RDVCrossSectionHandler
G4RDVCrossSectionHandler(G4RDVDataSetAlgorithm *interpolation, G4double minE=250 *CLHEP::eV, G4double maxE=100 *CLHEP::GeV, G4int nBins=200, G4double unitE=CLHEP::MeV, G4double unitData=CLHEP::barn, G4int minZ=1, G4int maxZ=99)G4RDVCrossSectionHandler
GetInterpolation() const G4RDVCrossSectionHandlerinlineprotected
Initialise(G4RDVDataSetAlgorithm *interpolation=0, G4double minE=250 *CLHEP::eV, G4double maxE=100 *CLHEP::GeV, G4int numberOfBins=200, G4double unitE=CLHEP::MeV, G4double unitData=CLHEP::barn, G4int minZ=1, G4int maxZ=99)G4RDVCrossSectionHandler
interpG4RDBremsstrahlungCrossSectionHandlerprivate
LoadData(const G4String &dataFile)G4RDVCrossSectionHandler
LoadShellData(const G4String &dataFile)G4RDVCrossSectionHandler
NumberOfComponents(G4int Z) const G4RDVCrossSectionHandlerprotected
operator=(const G4RDBremsstrahlungCrossSectionHandler &right)G4RDBremsstrahlungCrossSectionHandlerprivate
PrintData() const G4RDVCrossSectionHandler
SelectRandomAtom(const G4MaterialCutsCouple *couple, G4double e) const G4RDVCrossSectionHandler
SelectRandomElement(const G4MaterialCutsCouple *material, G4double e) const G4RDVCrossSectionHandler
SelectRandomShell(G4int Z, G4double e) const G4RDVCrossSectionHandler
theBRG4RDBremsstrahlungCrossSectionHandlerprivate
ValueForMaterial(const G4Material *material, G4double e) const G4RDVCrossSectionHandler
~G4RDBremsstrahlungCrossSectionHandler()G4RDBremsstrahlungCrossSectionHandler
~G4RDVCrossSectionHandler()G4RDVCrossSectionHandlervirtual