#include <B4PrimaryGeneratorAction.hh>
Public 멤버 함수 | |
B4PrimaryGeneratorAction () | |
virtual | ~B4PrimaryGeneratorAction () |
virtual void | GeneratePrimaries (G4Event *event) |
void | SetRandomFlag (G4bool value) |
B4PrimaryGeneratorAction () | |
virtual | ~B4PrimaryGeneratorAction () |
virtual void | GeneratePrimaries (G4Event *event) |
void | SetRandomFlag (G4bool value) |
B4PrimaryGeneratorAction () | |
virtual | ~B4PrimaryGeneratorAction () |
virtual void | GeneratePrimaries (G4Event *event) |
void | SetRandomFlag (G4bool value) |
B4PrimaryGeneratorAction () | |
virtual | ~B4PrimaryGeneratorAction () |
virtual void | GeneratePrimaries (G4Event *event) |
void | SetRandomFlag (G4bool value) |
Private 속성 | |
G4ParticleGun * | fParticleGun |
The primary generator action class with particle gum.
It defines a single particle which hits the calorimeter perpendicular to the input face. The type of the particle can be changed via the G4 build-in commands of G4ParticleGun class (see the macros provided with this example).
B4a/include/B4PrimaryGeneratorAction.hh 파일의 47 번째 라인에서 정의되었습니다.
B4PrimaryGeneratorAction::B4PrimaryGeneratorAction | ( | ) |
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virtual |
B4a/src/B4PrimaryGeneratorAction.cc 파일의 64 번째 라인에서 정의되었습니다.
다음을 참조함 : fParticleGun.
B4PrimaryGeneratorAction::B4PrimaryGeneratorAction | ( | ) |
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virtual |
B4PrimaryGeneratorAction::B4PrimaryGeneratorAction | ( | ) |
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virtual |
B4PrimaryGeneratorAction::B4PrimaryGeneratorAction | ( | ) |
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virtual |
G4VUserPrimaryGeneratorAction를 구현.
B4a/src/B4PrimaryGeneratorAction.cc 파일의 71 번째 라인에서 정의되었습니다.
다음을 참조함 : fParticleGun, G4endl, G4Exception(), G4ParticleGun::GeneratePrimaryVertex(), G4LogicalVolumeStore::GetInstance(), G4LogicalVolumeStore::GetVolume(), G4Box::GetZHalfLength(), JustWarning, G4VPrimaryGenerator::SetParticlePosition().
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private |
B4a/include/B4PrimaryGeneratorAction.hh 파일의 59 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : B4PrimaryGeneratorAction(), GeneratePrimaries(), ~B4PrimaryGeneratorAction().