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G4VPrimaryGenerator.hh
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27 // $Id: G4VPrimaryGenerator.hh 66892 2013-01-17 10:57:59Z gunter $
28 //
29 
30 #ifndef G4VPrimaryGenerator_h
31 #define G4VPrimaryGenerator_h 1
32 
33 #include "G4ThreeVector.hh"
34 
35 class G4Event;
36 
37 // class description:
38 //
39 // This is an abstract base class of all of primary generators.
40 // This class has only one pure virtual method GeneratePrimaryVertex()
41 // which takes a G4Event object and generates a primay vertex and
42 // primary particles associate to the vertex.
43 //
44 
46 {
47  public: // with description
48  // static service method for checking a point is included in the (current) world
50 
51  public: // with description
52  // Constructor and destrucot of this base class
54  virtual ~G4VPrimaryGenerator();
55 
56  // Pure virtual method which a concrete class derived from this base class must
57  // have a concrete implementation
58  virtual void GeneratePrimaryVertex(G4Event* evt) = 0;
59 
60  protected:
63 
64  public:
66  { return particle_position; }
68  { return particle_time; }
70  { particle_position = aPosition; }
72  { particle_time = aTime; }
73 
74 };
75 
76 #endif
77 
void SetParticleTime(G4double aTime)
static const G4double pos
virtual void GeneratePrimaryVertex(G4Event *evt)=0
void SetParticlePosition(G4ThreeVector aPosition)
double G4double
Definition: G4Types.hh:76
bool G4bool
Definition: G4Types.hh:79
G4ThreeVector particle_position
static G4bool CheckVertexInsideWorld(const G4ThreeVector &pos)
G4ThreeVector GetParticlePosition()