Geant4  v4-10.4-release
 모두 클래스 네임스페이스들 파일들 함수 변수 타입정의 열거형 타입 열거형 멤버 Friends 매크로 그룹들 페이지들
G4VGFlashSensitiveDetector.hh
이 파일의 문서화 페이지로 가기
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
26 //
27 // $Id: G4VGFlashSensitiveDetector.hh 97674 2016-06-07 08:28:08Z gcosmo $
28 //
29 //
30 //---------------------------------------------------------------
31 // GEANT 4 class header file
32 //
33 // G4VGFlashSensitiveDetector
34 //
35 // Class description:
36 //
37 // Abstract base class of the sensitive detector for use with GFlash.
38 // The user's sensitive detector which generates hits must be derived
39 // from this class, and G4VSensitiveDetector.
40 
41 //---------------------------------------------------------------
42 #ifndef G4VGFlashSensitiveDetector_h
43 #define G4VGFlashSensitiveDetector_h 1
44 
45 #include "G4Step.hh"
46 #include "G4VReadOutGeometry.hh"
47 #include "G4TouchableHistory.hh"
48 #include "GFlashEnergySpot.hh"
49 #include "G4GFlashSpot.hh"
50 #include "G4VSensitiveDetector.hh"
51 
52 
54 {
55 
56  public: // with description
57 
60  // Constructors. The user's concrete class must use one of these
61  // constructors by the constructor initializer of the derived class.
62  // The name of the sensitive detector must be the same as for the
63  // corresponding GG4VSensitiveDetector.
64 
65  public: // without description
66 
68 
70  {return this == &right;}
72  {return this != &right;}
73 
74  public: // without description
75 
76  inline G4bool Hit(G4GFlashSpot * aSpot)
77  {
78  // This is the public method invoked by GFlashHitMaker for generating
79  // hits. The actual user's implementation for generating hits must be
80  // implemented in GenerateHits() virtual protected method.
81 
82  G4bool result = true;
84  = dynamic_cast<G4VSensitiveDetector *>(this);
85  if(!This)
86  {
87  G4Exception("G4VGFlashSensitiveDetector::Hit()",
88  "InvalidSetup", FatalException,
89  "Needs also to inherit from G4VSensitiveDetector!");
90  return false;
91  }
92  if(This->isActive())
93  {
94  G4VReadOutGeometry * ROgeometry = 0;
95  G4TouchableHistory* ROhis = 0;
96 
97  if(This) ROgeometry = This->GetROgeometry();
98  if(ROgeometry)
99  {
100  // fake pre-step point for touchable from read-out geometry.
101  G4Step fakeStep;
102  G4StepPoint * tmpPoint = fakeStep.GetPreStepPoint();
103  tmpPoint->SetTouchableHandle(aSpot->GetTouchableHandle());
104  tmpPoint->SetPosition(aSpot->GetPosition());
105  tmpPoint->SetMomentumDirection(aSpot->GetOriginatorTrack()
107  result = ROgeometry->CheckROVolume(&fakeStep, ROhis);
108  }
109  if(result) result = ProcessHits(aSpot, ROhis);
110  }
111  else
112  {
113  result = false;
114  }
115  return result;
116  }
117 
118  protected: // with description
119 
120  virtual G4bool ProcessHits(G4GFlashSpot*aSpot,
121  G4TouchableHistory*ROhist) = 0;
122  // The user MUST implement this method for generating hit(s) from the
123  // GFlashSpots. Be aware that this method is a protected method and it
124  // will be invoked by Hit() method of the Base class once the Readout
125  // geometry that may be associated to the corresponding
126  // G4VSensitiveDetector was taken into account.
127 };
128 
129 #endif
130 
G4int operator==(const G4VGFlashSensitiveDetector &right) const
G4StepPoint * GetPreStepPoint() const
G4TouchableHandle GetTouchableHandle() const
Definition: G4GFlashSpot.hh:62
const G4Track * GetPrimaryTrack() const
Definition: G4FastTrack.hh:208
void SetMomentumDirection(const G4ThreeVector &aValue)
G4bool Hit(G4GFlashSpot *aSpot)
G4ThreeVector GetPosition() const
Definition: G4GFlashSpot.hh:64
bool G4bool
Definition: G4Types.hh:79
G4VReadOutGeometry * GetROgeometry() const
Definition: G4Step.hh:76
G4double G4ParticleHPJENDLHEData::G4double result
G4int operator!=(const G4VGFlashSensitiveDetector &right) const
G4VGFlashSensitiveDetector(const G4VGFlashSensitiveDetector &)
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *description)
Definition: G4Exception.hh:65
const G4FastTrack * GetOriginatorTrack() const
Definition: G4GFlashSpot.hh:60
int G4int
Definition: G4Types.hh:78
virtual G4bool CheckROVolume(G4Step *, G4TouchableHistory *&)
void SetPosition(const G4ThreeVector &aValue)
void SetTouchableHandle(const G4TouchableHandle &apValue)
const G4ThreeVector & GetMomentumDirection() const
virtual G4bool ProcessHits(G4GFlashSpot *aSpot, G4TouchableHistory *ROhist)=0