36 #ifndef G4ScoreQuantityMessenger_h
37 #define G4ScoreQuantityMessenger_h 1
42 #include "G4String.hh"
void FParticleCommand(G4VScoringMesh *mesh, G4TokenVec &token)
G4UIdirectory * filterDir
G4UIcommand * qCellChgCmd
G4UIcmdWithoutParameter * qGetUnitCmd
G4UIcommand * qTrackLengthCmd
std::vector< G4String > G4TokenVec
G4UIcmdWithAString * fneutralCmd
~G4ScoreQuantityMessenger()
G4UIcommand * qFlatSurfFluxCmd
G4UIcommand * qMinKinEAtGeneCmd
G4UIcommand * fparticleKinECmd
G4UIcommand * qCellFluxCmd
G4ScoreQuantityMessenger(G4ScoringManager *SManager)
G4String GetCurrentValue(G4UIcommand *)
G4UIcommand * qPassCellFluxCmd
G4UIcmdWithAString * fchargedCmd
G4UIdirectory * quantityDir
G4UIcmdWithAString * qTouchCmd
G4UIcommand * qTrackCountCmd
G4UIcommand * qPassCellCurrCmd
G4UIcommand * qStepCheckerCmd
G4UIcommand * qPassTrackLengthCmd
G4UIcommand * qdoseDepCmd
G4UIcommand * qNofCollisionCmd
void FParticleWithEnergyCommand(G4VScoringMesh *mesh, G4TokenVec &token)
void FillTokenVec(G4String newValues, G4TokenVec &token)
G4UIcommand * qFlatSurfCurrCmd
G4bool CheckMeshPS(G4VScoringMesh *mesh, G4String &psname, G4UIcommand *command)
G4UIcommand * qPopulationCmd
G4UIcommand * qTerminationCmd
void SetNewValue(G4UIcommand *command, G4String newValues)
G4UIcommand * qnOfStepCmd
G4UIcommand * qnOfSecondaryCmd
G4UIcommand * fparticleCmd
G4UIcmdWithAString * qSetUnitCmd