68 G4Material* soft = material -> GetMaterial(
"soft_tissue");
92 "logical" + volumeName, 0, 0, 0);
105 G4Colour colour = colourPointer -> GetColour(colourName);
115 G4cout <<
"Volume of Stomach = " << StomachVol/
cm3 <<
" cm^3" <<
G4endl;
119 G4cout <<
"Material of Stomach = " << StomachMat <<
G4endl;
123 G4cout <<
"Density of Material = " << StomachDensity*
cm3/
g <<
" g/cm^3" <<
G4endl;
126 G4double StomachMass = (StomachVol)*StomachDensity;
CLHEP::Hep3Vector G4ThreeVector
G4Material * GetMaterial() const
const G4String & GetName() const
static constexpr double g
G4VPhysicalVolume * Construct(const G4String &, G4VPhysicalVolume *, const G4String &, G4bool, G4bool)
void SetVisAttributes(const G4VisAttributes *pVA)
void SetForceSolid(G4bool=true)
virtual G4double GetCubicVolume()
static constexpr double cm
G4GLOB_DLL std::ostream G4cout
G4VSolid * GetSolid() const
static constexpr double cm3
const G4String & GetName() const
static constexpr double gram
G4double GetDensity() const