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G4MIRDRightScapula.cc
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25 //
26 // Authors: S. Guatelli , M. G. Pia, INFN Genova and F. Ambroglini INFN Perugia, Italy
27 //
28 // Based on code developed by the undergraduate student G. Guerrieri
29 // Note: this is a preliminary beta-version of the code; an improved
30 // version will be distributed in the next Geant4 public release, compliant
31 // with the design in a forthcoming publication, and subject to a
32 // design and code review.
33 //
34 #include "G4MIRDRightScapula.hh"
35 
36 #include "globals.hh"
37 #include "G4SystemOfUnits.hh"
38 #include "G4SDManager.hh"
39 #include "G4Cons.hh"
40 #include "G4VisAttributes.hh"
42 #include "G4EllipticalTube.hh"
43 #include "G4ThreeVector.hh"
44 #include "G4VPhysicalVolume.hh"
45 #include "G4RotationMatrix.hh"
46 #include "G4LogicalVolume.hh"
47 #include "G4PVPlacement.hh"
48 #include "G4SubtractionSolid.hh"
49 #include "G4HumanPhantomColour.hh"
50 #include "G4Box.hh"
51 
53 {
54 }
55 
57 {
58 }
59 
60 
62  const G4String& colourName, G4bool wireFrame,G4bool)
63 {
64 
65  G4cout<<"Construct "<<volumeName<<" with mother volume "<<mother->GetName()<<G4endl;
66 
67 
69  G4Material* skeleton = material -> GetMaterial("skeleton");
70 
71  G4double ax_in = 17.* cm;
72  G4double by_in = 9.8* cm;
73  G4double ax_out = 19.*cm;
74  G4double by_out = 9.8*cm;
75  G4double dz= 16.4* cm;
76 
77 
78  G4EllipticalTube* inner_scapula = new G4EllipticalTube("ScapulaIn", ax_in, by_in, (dz+ 1.*cm)/2);
79  G4EllipticalTube* outer_scapula = new G4EllipticalTube("ScapulaOut", ax_out, by_out, dz/2);
80 
81 
82 
83 
84  G4Box* subtraction = new G4Box("subtraction",ax_out, ax_out, ax_out);
85 
86  G4double xx = -ax_out * 0.242 ; //(sin 14deg)
87  G4double yy = - ax_out * 0.97; // (cos 14 deg)
88 
90  rm -> rotateZ(14.* degree);
91 
92 
93 
94  G4SubtractionSolid* scapula_first = new G4SubtractionSolid("Scapula_first",
95  outer_scapula,
96  subtraction,
97  rm,
98  G4ThreeVector(xx, yy, 0. *cm));
99 
100  G4double xx2 = ax_out * 0.62470 ; //(cos 51.34deg)
101  G4double yy2 = ax_out * 0.78087; // (sin 51.34 deg)
102 
103  G4RotationMatrix* rm2 = new G4RotationMatrix();
104  rm2 -> rotateZ(38.6598* degree);
105 
106 
107  G4SubtractionSolid* scapula_bone = new G4SubtractionSolid("Scapula",
108  scapula_first,
109  subtraction,
110  rm2,
111  G4ThreeVector(xx2, yy2, 0. *cm));
112 
113  G4SubtractionSolid* scapula = new G4SubtractionSolid("Scapula",
114  scapula_bone,
115  inner_scapula);
116 
117  G4LogicalVolume* logicRightScapula = new G4LogicalVolume(scapula,
118  skeleton,
119  "logical" + volumeName,
120  0, 0, 0);
121 
122  G4VPhysicalVolume* physRightScapula = new G4PVPlacement(0,
123  G4ThreeVector(0. * cm, 0. * cm, 24.1 *cm),
124  "physicalRightScapula",
125  logicRightScapula,
126  mother,
127  false,
128  0, true);
129 
130 
131  // Visualization Attributes
132  //G4VisAttributes* RightScapulaVisAtt = new G4VisAttributes(G4Colour(0.94,0.5,0.5));
133  G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
134  G4Colour colour = colourPointer -> GetColour(colourName);
135  G4VisAttributes* RightScapulaVisAtt = new G4VisAttributes(colour);
136  RightScapulaVisAtt->SetForceSolid(wireFrame);
137  logicRightScapula->SetVisAttributes(RightScapulaVisAtt);
138  G4cout << "RightScapula created !!!!!!" << G4endl;
139 
140  // Testing RightScapula Volume
141  G4double RightScapulaVol = logicRightScapula->GetSolid()->GetCubicVolume();
142  G4cout << "Volume of RightScapula = " << RightScapulaVol/cm3 << " cm^3" << G4endl;
143 
144  // Testing RightScapula Material
145  G4String RightScapulaMat = logicRightScapula->GetMaterial()->GetName();
146  G4cout << "Material of RightScapula = " << RightScapulaMat << G4endl;
147 
148  // Testing Density
149  G4double RightScapulaDensity = logicRightScapula->GetMaterial()->GetDensity();
150  G4cout << "Density of Material = " << RightScapulaDensity*cm3/g << " g/cm^3" << G4endl;
151 
152  // Testing Mass
153  G4double RightScapulaMass = (RightScapulaVol)*RightScapulaDensity;
154  G4cout << "Mass of RightScapula = " << RightScapulaMass/gram << " g" << G4endl;
155 
156 
157  return physRightScapula;
158 }
CLHEP::Hep3Vector G4ThreeVector
Double_t xx
CLHEP::HepRotation G4RotationMatrix
#define G4endl
Definition: G4ios.hh:61
G4VPhysicalVolume * Construct(const G4String &, G4VPhysicalVolume *, const G4String &, G4bool, G4bool)
G4Material * GetMaterial() const
const G4String & GetName() const
Definition: G4Material.hh:179
static constexpr double g
Definition: G4SIunits.hh:183
double G4double
Definition: G4Types.hh:76
bool G4bool
Definition: G4Types.hh:79
Definition: G4Box.hh:64
void SetVisAttributes(const G4VisAttributes *pVA)
void SetForceSolid(G4bool=true)
virtual G4double GetCubicVolume()
Definition: G4VSolid.cc:188
static constexpr double degree
Definition: G4SIunits.hh:144
static constexpr double cm
Definition: G4SIunits.hh:119
G4GLOB_DLL std::ostream G4cout
G4VSolid * GetSolid() const
static constexpr double cm3
Definition: G4SIunits.hh:121
const G4String & GetName() const
static constexpr double gram
Definition: G4SIunits.hh:178
G4double GetDensity() const
Definition: G4Material.hh:181