68 G4Material* skeleton = material -> GetMaterial(
"skeleton");
101 "physicalRightLegBone",
111 G4Colour colour = colourPointer -> GetColour(colourName);
121 G4cout <<
"Volume of RightLegBone = " << RightLegBoneVol/
cm3 <<
" cm^3" <<
G4endl;
125 G4cout <<
"Material of RightLegBone = " << RightLegBoneMat <<
G4endl;
129 G4cout <<
"Density of Material = " << RightLegBoneDensity*
cm3/
g <<
" g/cm^3" <<
G4endl;
132 G4double RightLegBoneMass = (RightLegBoneVol)*RightLegBoneDensity;
133 G4cout <<
"Mass of RightLegBone = " << RightLegBoneMass/
gram <<
" g" <<
G4endl;
136 return physRightLegBone;
CLHEP::Hep3Vector G4ThreeVector
G4VPhysicalVolume * Construct(const G4String &, G4VPhysicalVolume *, const G4String &, G4bool, G4bool)
G4Material * GetMaterial() const
const G4String & GetName() const
static constexpr double g
void SetVisAttributes(const G4VisAttributes *pVA)
void SetForceSolid(G4bool=true)
virtual G4double GetCubicVolume()
static constexpr double degree
static constexpr double cm
G4GLOB_DLL std::ostream G4cout
G4VSolid * GetSolid() const
static constexpr double cm3
const G4String & GetName() const
static constexpr double gram
G4double GetDensity() const