Geant4  v4-10.4-release
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G4GeometryCell.hh
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27 // $Id: G4GeometryCell.hh 66356 2012-12-18 09:02:32Z gcosmo $
28 //
29 // ----------------------------------------------------------------------
30 // Class G4GeometryCell
31 //
32 // Class description:
33 //
34 // This class is usde by scoring and importance sampling.
35 // It serves to address a "cell". A "cell" is somewhat
36 // related to a touchable in Geant4. It is identified by a reference
37 // to a G4VPhysicalVolume and a number (replica number).
38 // Only simple replicas are supported.
39 
40 // Author: Michael Dressel (Michael.Dressel@cern.ch)
41 // ----------------------------------------------------------------------
42 #ifndef G4GeometryCell_hh
43 #define G4GeometryCell_hh G4GeometryCell_hh
44 
45 #include "globals.hh"
46 
47 class G4VPhysicalVolume;
48 
50 {
51 public: // with description
52 
53  G4GeometryCell(const G4VPhysicalVolume &aVolume, G4int RepNum);
54 
55  G4GeometryCell(const G4GeometryCell &rhs);
56  // initialise volume and replica number
57 
59  // simple destruction
60 
61  const G4VPhysicalVolume &GetPhysicalVolume() const;
62  // return the physical volume of the cell
63 
64  G4int GetReplicaNumber() const;
65  // returns the replica number of the cell
66 
68 
69 private:
71  // pointer to the G4VPhysicalVolume of the "cell"
72  // it is treated as identifyer
73 
75  // replica number of the "cell"
76 };
77 
78 G4bool operator==(const G4GeometryCell &k1, const G4GeometryCell &k2);
79 G4bool operator!=(const G4GeometryCell &k1, const G4GeometryCell &k2);
80 
81 #endif
G4int GetReplicaNumber() const
const G4VPhysicalVolume * fVPhysicalVolume
bool G4bool
Definition: G4Types.hh:79
G4GeometryCell & operator=(const G4GeometryCell &rhs)
const G4VPhysicalVolume & GetPhysicalVolume() const
int G4int
Definition: G4Types.hh:78
bool operator!=(const BasicVector3D< float > &a, const BasicVector3D< float > &b)
G4GeometryCell(const G4VPhysicalVolume &aVolume, G4int RepNum)
bool operator==(const BasicVector3D< float > &a, const BasicVector3D< float > &b)