#include <fstream>#include <cstdlib>#include <cstring>#include <sstream>#include <iomanip>#include "globals.hh"#include "G4PhysicalConstants.hh"#include "G4SystemOfUnits.hh"#include "G4VisManager.hh"#include "G4GMocrenFile.hh"#include "G4GMocrenFileSceneHandler.hh"#include "G4GMocrenFileViewer.hh"#include "G4Point3D.hh"#include "G4VisAttributes.hh"#include "G4Scene.hh"#include "G4Transform3D.hh"#include "G4Polyhedron.hh"#include "G4Box.hh"#include "G4Cons.hh"#include "G4Polyline.hh"#include "G4Trd.hh"#include "G4Tubs.hh"#include "G4Trap.hh"#include "G4Torus.hh"#include "G4Sphere.hh"#include "G4Para.hh"#include "G4Text.hh"#include "G4Circle.hh"#include "G4Square.hh"#include "G4VPhysicalVolume.hh"#include "G4PhysicalVolumeModel.hh"#include "G4LogicalVolume.hh"#include "G4Material.hh"#include "G4VPVParameterisation.hh"#include "G4VVolumeMaterialScanner.hh"#include "G4VisTrajContext.hh"#include "G4TrajectoriesModel.hh"#include "G4VTrajectoryModel.hh"#include "G4TrajectoryDrawByCharge.hh"#include "G4HitsModel.hh"#include "G4GMocrenMessenger.hh"#include "G4GMocrenIO.hh"#include "G4VNestedParameterisation.hh"#include "G4GMocrenTouchable.hh"#include "G4GMocrenFileCTtoDensityMap.hh"#include "G4PhantomParameterisation.hh"#include "G4PhysicalVolumeSearchScene.hh"#include "G4ScoringManager.hh"#include "G4ScoringBox.hh"#include "G4VTrajectory.hh"#include "G4VTrajectoryPoint.hh"#include <vector>#include "G4VHit.hh"#include "G4AttValue.hh"변수 | |
| const char | GDD_FILE_HEADER [] = "g4_" |
| const char | DEFAULT_GDD_FILE_NAME [] = "g4_00.gdd" |
| const G4int | FR_MAX_FILE_NUM = 100 |
| const G4int | MAX_NUM_TRAJECTORIES = 100000 |
| const G4bool | GFDEBUG = false |
| const G4bool | GFDEBUG_TRK = false |
| const G4bool | GFDEBUG_HIT = false |
| const G4bool | GFDEBUG_DIGI = false |
| const G4int | GFDEBUG_DET = 0 |
| const char DEFAULT_GDD_FILE_NAME[] = "g4_00.gdd" |
G4GMocrenFileSceneHandler.cc 파일의 96 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4GMocrenFileSceneHandler::G4GMocrenFileSceneHandler(), G4GMocrenFileSceneHandler::SetGddFileName().
| const G4int FR_MAX_FILE_NUM = 100 |
G4GMocrenFileSceneHandler.cc 파일의 98 번째 라인에서 정의되었습니다.
| const char GDD_FILE_HEADER[] = "g4_" |
G4GMocrenFileSceneHandler.cc 파일의 95 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4GMocrenFileSceneHandler::SetGddFileName().
| const G4bool GFDEBUG = false |
G4GMocrenFileSceneHandler.cc 파일의 102 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4GMocrenFileSceneHandler::AddPrimitive(), G4GMocrenFileSceneHandler::AddSolid(), G4GMocrenFileSceneHandler::BeginPrimitives(), G4GMocrenFileSceneHandler::BeginSavingGdd(), G4GMocrenFileViewer::ClearView(), G4GMocrenFileViewer::DrawView(), G4GMocrenFileSceneHandler::EndPrimitives(), G4GMocrenFileSceneHandler::EndSavingGdd(), G4GMocrenFileSceneHandler::GFBeginModeling(), G4GMocrenFileSceneHandler::GFEndModeling(), G4GMocrenFileSceneHandler::SetGddFileName(), G4GMocrenFileViewer::SetView(), G4GMocrenFileViewer::ShowView(), G4GMocrenFileSceneHandler::~G4GMocrenFileSceneHandler().
| const G4int GFDEBUG_DET = 0 |
| const G4bool GFDEBUG_DIGI = false |
G4GMocrenFileSceneHandler.cc 파일의 105 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4GMocrenFileSceneHandler::AddCompound().
| const G4bool GFDEBUG_HIT = false |
G4GMocrenFileSceneHandler.cc 파일의 104 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4GMocrenFileSceneHandler::AddCompound(), G4GMocrenFileSceneHandler::GFBeginModeling().
| const G4bool GFDEBUG_TRK = false |
G4GMocrenFileSceneHandler.cc 파일의 103 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4GMocrenFileSceneHandler::AddCompound(), G4GMocrenFileSceneHandler::AddPrimitive().
| const G4int MAX_NUM_TRAJECTORIES = 100000 |
G4GMocrenFileSceneHandler.cc 파일의 99 번째 라인에서 정의되었습니다.
다음에 의해서 참조됨 : G4GMocrenFileSceneHandler::AddPrimitive(), G4GMocrenFileSceneHandler::SetGddFileName().
1.8.5