void SetPrimary(G4ParticleDefinition *particle, G4double energy)
DetectorConstruction * fDetector
std::vector< OneProcessCount * > ProcessesCount
void AddEdepCavity(G4double de)
void StepInWall(G4double s)
G4long fPartFlowCavity[2]
Definition of the ProcessesCount class.
void StepInCavity(G4double s)
void AddTrakCavity(G4double dt)
virtual void Merge(const G4Run *)
The primary generator action class with particle gun.
std::map< G4String, G4int > fProcCounter
void FlowInCavity(G4int k, G4double e)
void CountProcesses(G4String procName)
G4double fEnerFlowCavity[2]
void SurveyConvergence(G4int)
PrimaryGeneratorAction * fKinematic
Simple detector construction with a box volume placed in a world.