void SumFluence(G4double, G4double)
void SetPrimary(G4ParticleDefinition *particle, G4double energy)
DetectorConstruction * fDetector
void ComputeFluenceError()
std::vector< G4double > fluence1
virtual void Merge(const G4Run *)
std::vector< G4int > fNbEntries
std::vector< G4double > fluence2
G4ParticleDefinition * fParticle
std::vector< G4double > fluence
Simple detector construction with a box volume placed in a world.